Transactions on Edutainment XIV [electronic resource] /
edited by Zhigeng Pan, Adrian David Cheok, Wolfgang Müller.
- 1st ed. 2018.
- X, 245 p. 101 illus. online resource.
- Transactions on Edutainment, 10790 1867-7754 ; .
- Transactions on Edutainment, 10790 .
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
9783662566893
10.1007/978-3-662-56689-3 doi
Computer vision.
Artificial intelligence.
Education--Data processing.
Social sciences--Data processing.
Computer Vision.
Artificial Intelligence.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
TA1634
006.37
This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 19 papers presented in the 14th issue were organized in topical sections named: 3D modeling and visualization; image; e-learning and games; and miscellaneous.
9783662566893
10.1007/978-3-662-56689-3 doi
Computer vision.
Artificial intelligence.
Education--Data processing.
Social sciences--Data processing.
Computer Vision.
Artificial Intelligence.
Computers and Education.
Computer Application in Social and Behavioral Sciences.
TA1634
006.37