Games and Learning Alliance 12th International Conference, GALA 2023, Dublin, Ireland, November 29 - December 1, 2023, Proceedings / [electronic resource] :
edited by Pierpaolo Dondio, Mariana Rocha, Attracta Brennan, Avo Schönbohm, Francesca de Rosa, Antti Koskinen, Francesco Bellotti.
- 1st ed. 2024.
- XVI, 473 p. 131 illus., 113 illus. in color. online resource.
- Lecture Notes in Computer Science, 14475 1611-3349 ; .
- Lecture Notes in Computer Science, 14475 .
Serious Games for Instruction -- Serious Games for Health, Wellbeing and Social Impact -- User experience, user analysis and user assessment in Serious Games -- Evaluating and Assessing Serious Games elements -- Serious Games and Game Design -- Posters.
This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: 1. The Serious Games and Game Design 2. User experience, User Evaluation and User Analysis in Serious Games 3. Serious Games for Instruction 4. Serious Games for Health, Wellbeing and Social Change 5. Evaluating and Assessing Serious Games Elements 6. Posters.
9783031490651
10.1007/978-3-031-49065-1 doi
Microcomputers.
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Computer vision.
Artificial intelligence.
Education--Data processing.
Personal Computing.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Computer Vision.
Artificial Intelligence.
Computers and Education.
QA75.5-76.95
004.16
Serious Games for Instruction -- Serious Games for Health, Wellbeing and Social Impact -- User experience, user analysis and user assessment in Serious Games -- Evaluating and Assessing Serious Games elements -- Serious Games and Game Design -- Posters.
This LNCS volume constitutes the proceedings of 12th International Conference, GALA 2023, in Dublin, Ireland, held during November/December 2023. The 36 full papers and 13 short papers were carefully reviewed and selected from 88 submissions. The papers contained in this book have been organized into six categories, reflecting the variety of theoretical approaches and application domains of research into serious games: 1. The Serious Games and Game Design 2. User experience, User Evaluation and User Analysis in Serious Games 3. Serious Games for Instruction 4. Serious Games for Health, Wellbeing and Social Change 5. Evaluating and Assessing Serious Games Elements 6. Posters.
9783031490651
10.1007/978-3-031-49065-1 doi
Microcomputers.
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Computer vision.
Artificial intelligence.
Education--Data processing.
Personal Computing.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Computer Vision.
Artificial Intelligence.
Computers and Education.
QA75.5-76.95
004.16