Serious Games Second Joint International Conference, JCSG 2016, Brisbane, QLD, Australia, September 26-27, 2016, Proceedings / [electronic resource] : edited by Tim Marsh, Minhua Ma, Manuel Fradinho Oliveira, Jannicke Baalsrud Hauge, Stefan Göbel. - 1st ed. 2016. - XXVI, 308 p. 114 illus., 105 illus. in color. online resource. - Information Systems and Applications, incl. Internet/Web, and HCI, 9894 2946-1642 ; . - Information Systems and Applications, incl. Internet/Web, and HCI, 9894 .

Health, well-being and accessibility -- Education, learning and training -- Science, nature and heritage -- Design, development and analysis -- Poster papers -- Exhibits.

This book constitutes the proceedings of the Second Joint International Conference on Serious Games, JCSG 2016, held in Brisbane, QLD, Australia, in September 2016. This conference bundles the activities of the International Conference on Serious Games Development and Applications, SGDA, and the Conference on Serious Games, GameDays. The total of 36 full papers and 5 short papers was carefully reviewed and selected from numerous submissions. The papers were organized in topical sections named: health, well-being and accessibility; education, learning and training; science, nature and heritage; design, development and analysis; poster papers; exhibits.

9783319458410

10.1007/978-3-319-45841-0 doi


Microcomputers.
Education--Data processing.
Artificial intelligence.
Application software.
User interfaces (Computer systems).
Human-computer interaction.
Computers and civilization.
Personal Computing.
Computers and Education.
Artificial Intelligence.
Computer and Information Systems Applications.
User Interfaces and Human Computer Interaction.
Computers and Society.

QA75.5-76.95

004.16