Games and Learning Alliance 10th International Conference, GALA 2021, La Spezia, Italy, December 1-2, 2021, Proceedings / [electronic resource] :
edited by Francesca de Rosa, Iza Marfisi Schottman, Jannicke Baalsrud Hauge, Francesco Bellotti, Pierpaolo Dondio, Margarida Romero.
- 1st ed. 2021.
- XIV, 296 p. 78 illus., 72 illus. in color. online resource.
- Information Systems and Applications, incl. Internet/Web, and HCI, 13134 2946-1642 ; .
- Information Systems and Applications, incl. Internet/Web, and HCI, 13134 .
Chapters "Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame" and "An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design " are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
9783030921828
10.1007/978-3-030-92182-8 doi
Microcomputers.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Computers.
Personal Computing.
Computer Vision.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Computing Milieux.
QA75.5-76.95
004.16
Chapters "Cards and Roles: Co-designing Privacy Serious Games with an Online Role-Playing Boardgame" and "An Authoring Tool to Engage Younger Audiences in the Development of Nature Preservation Games: The G4N Toolkit to Game Design " are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.
9783030921828
10.1007/978-3-030-92182-8 doi
Microcomputers.
Computer vision.
User interfaces (Computer systems).
Human-computer interaction.
Application software.
Computers.
Personal Computing.
Computer Vision.
User Interfaces and Human Computer Interaction.
Computer and Information Systems Applications.
Computing Milieux.
QA75.5-76.95
004.16