Consumer Depth Cameras for Computer Vision (Record no. 56350)

000 -LEADER
fixed length control field 04356nam a22005895i 4500
001 - CONTROL NUMBER
control field 978-1-4471-4640-7
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20200421112036.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 121009s2013 xxk| s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781447146407
-- 978-1-4471-4640-7
082 04 - CLASSIFICATION NUMBER
Call Number 006.6
082 04 - CLASSIFICATION NUMBER
Call Number 006.37
245 10 - TITLE STATEMENT
Title Consumer Depth Cameras for Computer Vision
Sub Title Research Topics and Applications /
300 ## - PHYSICAL DESCRIPTION
Number of Pages XVI, 210 p. 109 illus., 106 illus. in color.
490 1# - SERIES STATEMENT
Series statement Advances in Computer Vision and Pattern Recognition,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Part I: 3D Registration and Reconstruction -- 3D with Kinect -- Real-Time RGB-D Mapping and 3-D Modeling on the GPU using the Random Ball Cover -- A Brute Force Approach to Depth Camera Odometry -- Part II: Human Body Analysis -- Key Developments in Human Pose Estimation for Kinect -- A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera -- Home 3D Body Scans from a Single Kinect -- Real-Time Hand Pose Estimation using Depth Sensors -- Part III: RGB-D Datasets -- A Category-Level 3D Object Dataset: Putting the Kinect to Work -- RGB-D Object Recognition: Features, Algorithms, and a Large Scale Benchmark -- RGBD-HuDaAct: A Color-Depth Video Database for Human Daily Activity Recognition.
520 ## - SUMMARY, ETC.
Summary, etc The launch of Microsoft's Kinect, the first high-resolution depth-sensing camera for the consumer market, generated considerable excitement not only among computer gamers, but also within the global community of computer vision researchers. The potential of consumer depth cameras extends well beyond entertainment and gaming, to real-world commercial applications such virtual fitting rooms, training for athletes, and assistance for the elderly. This authoritative text/reference reviews the scope and impact of this rapidly growing field, describing the most promising Kinect-based research activities, discussing significant current challenges, and showcasing exciting applications. Topics and features: Presents contributions from an international selection of preeminent authorities in their fields, from both academic and corporate research Addresses the classic problem of multi-view geometry of how to correlate images from different viewpoints to simultaneously estimate camera poses and world points Examines human pose estimation using video-rate depth images for gaming, motion capture, 3D human body scans, and hand pose recognition for sign language parsing Provides a review of approaches to various recognition problems, including category and instance learning of objects, and human activity recognition With a Foreword by Dr. Jamie Shotton of Microsoft Research, Cambridge, UK This broad-ranging overview is a must-read for researchers and graduate students of computer vision and robotics wishing to learn more about the state of the art of this increasingly "hot" topic.
700 1# - AUTHOR 2
Author 2 Fossati, Andrea.
700 1# - AUTHOR 2
Author 2 Gall, Juergen.
700 1# - AUTHOR 2
Author 2 Grabner, Helmut.
700 1# - AUTHOR 2
Author 2 Ren, Xiaofeng.
700 1# - AUTHOR 2
Author 2 Konolige, Kurt.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier http://dx.doi.org/10.1007/978-1-4471-4640-7
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- London :
-- Springer London :
-- Imprint: Springer,
-- 2013.
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-- text
-- txt
-- rdacontent
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-- computer
-- c
-- rdamedia
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-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer science.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer graphics.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Image processing.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Pattern recognition.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer Science.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Image Processing and Computer Vision.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Pattern Recognition.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer Graphics.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 2191-6586
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-- ZDB-2-SCS

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