Virtual Realities (Record no. 56527)
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000 -LEADER | |
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fixed length control field | 04759nam a22006375i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-319-17043-5 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200421112039.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 150331s2015 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783319170435 |
-- | 978-3-319-17043-5 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 005.437 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 4.019 |
245 10 - TITLE STATEMENT | |
Title | Virtual Realities |
Sub Title | International Dagstuhl Seminar, Dagstuhl Castle, Germany, June 9-14, 2013, Revised Selected Papers / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | VIII, 261 p. 121 illus. |
490 1# - SERIES STATEMENT | |
Series statement | Lecture Notes in Computer Science, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | VR Environments -- Live Will Never Be the Same! How Broadcasting Might Influence the Acceptance and Widespread Usage of Augumented Reality -- Four Metamorphosis States in a Distributed Virtual (TV) Studio: Human, Cyborg, Avatar, and Bot - Markerless Tracking and Feedback for Realtime Animation Control -- VELOS - A VR Environment for Ship Applications: Current Status and Planned Extensions -- Underwater Mixed Environments -- Interaction and User Experience A Critical Analysis of Human-Subject Experiments in Virtual Reality and 3D User Interfaces -- Mobile Devices for Virtual Reality Interaction. A Survey of Techniques and Metaphors -- Hand Pose Recognition - Overview and Current Research -- Virtual Humans -- Applications of Avatar Mediated Interaction to Teaching, Training, Job Skills and Wellness -- VR-Assisted Physical Rehabilitation: Adapting to the Needs of Therapists and Patients -- Hierarchical Method for Segmentation by Classification of Motion Capture Data -- Content Creation and Authoring Challenges for Virtual Environments: From User Interfaces to Autonomous Virtual Characters -- Tele-Existence -- Technical Report: Exploring Human Surrogate Characteristics -- Telexistence: Past, Present, and Future. |
520 ## - SUMMARY, ETC. | |
Summary, etc | Virtual reality (VR) is a multidisciplinary area of research aimed at interactive human-computer-mediated simulations of artificial environments. An important aspect of VR-based systems is the stimulation of the human senses - usually sight, sound, and touch - in such a way that a user feels a sense of presence in the virtual environment. Sometimes it is important to combine real and virtual objects in the same real or virtual environment. This approach is often referred to as augmented reality (AR), when virtual objects are integrated into a real environment. Typical VR applications include simulation, training, scientific visualization, and entertainment, whereas typical AR applications include computer-aided manufacturing or maintenance and computer-aided surgery or medicine. This book comprises a collection of research and position papers presented at Dagstuhl Seminar 13241 on Virtual Realities, held at Schloss Dagstuhl, Germany, in June 2013. The 13 papers in this volume were carefully reviewed and selected from 18 submissions. They are organized in topical sections on: VR environments; interactions and user experience; virtual humans; and tele-existence. |
700 1# - AUTHOR 2 | |
Author 2 | Brunnett, Guido. |
700 1# - AUTHOR 2 | |
Author 2 | Coquillart, Sabine. |
700 1# - AUTHOR 2 | |
Author 2 | van Liere, Robert. |
700 1# - AUTHOR 2 | |
Author 2 | Welch, Gregory. |
700 1# - AUTHOR 2 | |
Author 2 | V�aša, Libor. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-3-319-17043-5 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cham : |
-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2015. |
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-- | txt |
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-- | computer |
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-- | online resource |
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-- | text file |
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650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Multimedia information systems. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User interfaces (Computer systems). |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer graphics. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Image processing. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Information Systems Applications (incl. Internet). |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence (incl. Robotics). |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Graphics. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Multimedia Information Systems. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Image Processing and Computer Vision. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 0302-9743 ; |
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