Autonomous Robotics and Deep Learning (Record no. 57898)
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000 -LEADER | |
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fixed length control field | 03091nam a22005535i 4500 |
001 - CONTROL NUMBER | |
control field | 978-3-319-05603-6 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20200421112229.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 140411s2014 gw | s |||| 0|eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9783319056036 |
-- | 978-3-319-05603-6 |
082 04 - CLASSIFICATION NUMBER | |
Call Number | 006.3 |
100 1# - AUTHOR NAME | |
Author | Nath, Vishnu. |
245 10 - TITLE STATEMENT | |
Title | Autonomous Robotics and Deep Learning |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | VIII, 66 p. 57 illus. |
490 1# - SERIES STATEMENT | |
Series statement | SpringerBriefs in Computer Science, |
505 0# - FORMATTED CONTENTS NOTE | |
Remark 2 | Introduction -- Overview of Probability and Statistics -- Primer on Matrices and Determinants -- Robot Kinematics -- Computer Vision -- Machine Learning -- Experimental Results -- Future Direction. |
520 ## - SUMMARY, ETC. | |
Summary, etc | This Springer Brief examines the combination of computer vision techniques and machine learning algorithms necessary for humanoid robots to develop "true consciousness." It illustrates the critical first step towards reaching "deep learning," long considered the holy grail for machine learning scientists worldwide. Using the example of the iCub, a humanoid robot which learns to solve 3D mazes, the book explores the challenges to create a robot that can perceive its own surroundings. Rather than relying solely on human programming, the robot uses physical touch to develop a neural map of its environment and learns to change the environment for its own benefit. These techniques allow the iCub to accurately solve any maze, if a solution exists, within a few iterations. With clear analysis of the iCub experiments and its results, this Springer Brief is ideal for advanced level students, researchers and professionals focused on computer vision, AI and machine learning. |
700 1# - AUTHOR 2 | |
Author 2 | Levinson, Stephen E. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | http://dx.doi.org/10.1007/978-3-319-05603-6 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cham : |
-- | Springer International Publishing : |
-- | Imprint: Springer, |
-- | 2014. |
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-- | text |
-- | txt |
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-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
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347 ## - | |
-- | text file |
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-- | rda |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer science. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User interfaces (Computer systems). |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial intelligence. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer graphics. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Image processing. |
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Science. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Artificial Intelligence (incl. Robotics). |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Image Processing and Computer Vision. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | User Interfaces and Human Computer Interaction. |
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer Imaging, Vision, Pattern Recognition and Graphics. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
-- | 2191-5768 |
912 ## - | |
-- | ZDB-2-SCS |
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