Phantasmal media : (Record no. 73342)

000 -LEADER
fixed length control field 05608nam a2201201 i 4500
001 - CONTROL NUMBER
control field 6658608
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712204815.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 151223s2013 maua ob 001 eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9780262317665
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- print
082 04 - CLASSIFICATION NUMBER
Call Number 303.48/34
100 1# - AUTHOR NAME
Author Harrell, D. Fox,
245 10 - TITLE STATEMENT
Title Phantasmal media :
Sub Title an approach to imagination, computation, and expression /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (xix, 420 pages) :
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Defining phantasms -- Imagining and computing phantasms -- Subjective computing -- Expressive epistemologies -- Polymorphic poetics -- Cultural computing -- Cultural phantasms -- Integrative cultural systems -- Critical computing -- Agency play -- Critical-computational empowerment -- Conclusion -- Phantasmal media and the human condition.
520 ## - SUMMARY, ETC.
Summary, etc In Phantasmal Media, D. Fox Harrell considers the expressive power of computational media. He argues, forcefully and persuasively, that the great expressive potential of computational media comes from the ability to construct and reveal phantasms -- blends of cultural ideas and sensory imagination. These ubiquitous and often-unseen phantasms -- cognitive phenomena that include sense of self, metaphors, social categories, narrative, and poetic thinking -- influence almost all our everyday experiences. Harrell offers an approach for understanding and designing computational systems that have the power to evoke these phantasms, paying special attention to the exposure of oppressive phantasms and the creation of empowering ones. He argues for the importance of cultural content, diverse worldviews, and social values in computing. The expressive power of phantasms is not purely aesthetic, he contends; phantasmal media can express and construct the types of meaning central to the human condition.Harrell discusses, among other topics, the phantasm as an orienting perspective for developers; expressive epistemologies, or data structures based on subjective human worldviews; morphic semiotics (building on the computer scientist Joseph Goguen's theory of algebraic semiotics); cultural phantasms that influence consensus and reveal other perspectives; computing systems based on cultural models; interaction and expression; and the ways that real-world information is mapped onto, and instantiated by, computational data structures.The concept of phantasmal media, Harrell argues, offers new possibilities for using the computer to understand and improve the human condition through the human capacity to imagine.
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6658608
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cambridge, Massachusetts :
-- MIT Press,
-- [2013]
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2013]
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-- text
-- rdacontent
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-- electronic
-- isbdmedia
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-- online resource
-- rdacarrier
588 ## -
-- Description based on PDF viewed 12/23/2015.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- New media art.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Creation (Literary, artistic, etc.)
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computers and civilization.
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-- Adaptation models
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-- Animation
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-- Art
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-- Artificial intelligence
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-- Artificial neural networks
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-- Birds
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-- Blogs
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-- Buildings
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-- Business
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-- Chapters
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-- Clothing
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-- Cognition
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-- Cognitive science
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-- Computational modeling
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-- Computer science
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-- Computers
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-- Context
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-- Cultural differences
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-- Data structures
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-- Distance measurement
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-- Economics
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-- Educational institutions
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-- Electronic mail
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-- Entertainment industry
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-- Films
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-- Games
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-- Grounding
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-- Heart
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-- Hidden Markov models
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-- Image color analysis
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-- Indexes
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-- Instruments
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-- Legged locomotion
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-- Maintenance engineering
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-- Marine vehicles
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-- Mathematics
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-- Media
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-- Motion pictures
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-- Navigation
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-- Organizations
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-- Polynomials
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-- Pragmatics
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-- Presses
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-- Programming
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-- Recommender systems
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-- Resistance
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-- Rocks
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-- Semantics
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-- Semiotics
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-- Solids
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-- Speech
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-- Speech recognition
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-- Springs
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-- Training
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-- Veins
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-- Virtual reality
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-- Writing

No items available.