Values at play in digital games / (Record no. 73378)
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000 -LEADER | |
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fixed length control field | 03042nam a2200505 i 4500 |
001 - CONTROL NUMBER | |
control field | 6867430 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20220712204827.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 151223s2014 mau ob 001 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9780262324441 |
-- | electronic |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
-- | hardcover : alk. paper |
082 00 - CLASSIFICATION NUMBER | |
Call Number | 794.8 |
100 1# - AUTHOR NAME | |
Author | Flanagan, Mary, |
245 10 - TITLE STATEMENT | |
Title | Values at play in digital games / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 PDF (xiv, 207 pages). |
520 ## - SUMMARY, ETC. | |
Summary, etc | All games express and embody human values, providing a compelling arena in which we play out beliefs and ideas. "Big ideas" such as justice, equity, honesty, and cooperation -- as well as other kinds of ideas, including violence, exploitation, and greed -- may emerge in games whether designers intend them or not. In this book, Mary Flanagan and Helen Nissenbaum present Values at Play, a theoretical and practical framework for identifying socially recognized moral and political values in digital games. Values at Play can also serve as a guide to designers who seek to implement values in the conception and design of their games. After developing a theoretical foundation for their proposal, Flanagan and Nissenbaum provide detailed examinations of selected games, demonstrating the many ways in which values are embedded in them. They introduce the Values at Play heuristic, a systematic approach for incorporating values into the game design process. Interspersed among the book's chapters are texts by designers who have put Values at Play into practice by accepting values as a design constraint like any other, offering a real-world perspective on the design challenges involved. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Social aspects. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Social aspects. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Design. |
700 1# - AUTHOR 2 | |
Author 2 | Nissenbaum, Helen Fay. |
856 42 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6867430 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cambridge, Massachusetts : |
-- | MIT Press, |
-- | [2014] |
264 #2 - | |
-- | [Piscataqay, New Jersey] : |
-- | IEEE Xplore, |
-- | [2014] |
336 ## - | |
-- | text |
-- | rdacontent |
337 ## - | |
-- | electronic |
-- | isbdmedia |
338 ## - | |
-- | online resource |
-- | rdacarrier |
588 ## - | |
-- | Description based on PDF viewed 12/23/2015. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer games |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Values. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Digital media |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Computer games |
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