Simulation and Computational Red Teaming for Problem Solving / (Record no. 74625)

000 -LEADER
fixed length control field 07105nam a2200697 i 4500
001 - CONTROL NUMBER
control field 8889859
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220712210021.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 191112s2019 nju ob 001 eng d
015 ## - NATIONAL BIBLIOGRAPHY NUMBER
-- GBB9H7528 (print)
019 ## -
-- 1125022962
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9781119527183
-- electronic bk.
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- print
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 1119527104
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- electronic bk.
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- Electronic
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 1119527201
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
-- ePub ebook
082 04 - CLASSIFICATION NUMBER
Call Number 658.4/03
100 1# - AUTHOR NAME
Author Tang, Jiangjun,
245 10 - TITLE STATEMENT
Title Simulation and Computational Red Teaming for Problem Solving /
300 ## - PHYSICAL DESCRIPTION
Number of Pages 1 PDF (493 pages).
490 1# - SERIES STATEMENT
Series statement IEEE Press Series on Computational Intelligence Ser.
500 ## - GENERAL NOTE
Remark 1 13.4 COMPUTATIONAL RED TEAMING PURPOSES
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Intro; TITLE PAGE; COPYRIGHT PAGE; CONTENTS; LIST OF FIGURES; LIST OF TABLES; PREFACE; PART I ON PROBLEM SOLVING, COMPUTATIONAL RED TEAMING, AND SIMULATION; CHAPTER 1 PROBLEM SOLVING, SIMULATION, AND COMPUTATIONAL RED CHAPTER 1 PROBLEM SOLVING, SIMULATION, AND COMPUTATIONAL RED TEAMING; 1.1 INTRODUCTION; 1.2 PROBLEM SOLVING; 1.3 COMPUTATIONAL RED TEAMING AND SELF-'VERIFICATION AND VALIDATION'; CHAPTER 2 INTRODUCTION TO FUNDAMENTALS OF SIMULATION; 2.1 INTRODUCTION; 2.2 SYSTEM; 2.3 CONCEPTS IN SIMULATION; 2.4 SIMULATION TYPES; 2.5 TOOLS FOR SIMULATION; 2.6 CONCLUSION
505 8# - FORMATTED CONTENTS NOTE
Remark 2 PART II BEFORE SIMULATION STARTSCHAPTER 3 THE SIMULATION PROCESS; 3.1 INTRODUCTION; 3.2 DEFINE THE SYSTEM AND ITS ENVIRONMENT; 3.3 BUILD A MODEL; 3.4 ENCODE A SIMULATOR; 3.5 DESIGN SAMPLING MECHANISMS; 3.6 RUN SIMULATOR UNDER DIFFERENT SAMPLES; 3.7 SUMMARISE RESULTS; 3.8 MAKE A RECOMMENDATION; 3.9 AN EVOLUTIONARY APPROACH; 3.10 A BATTLE SIMULATION BY LANCHESTER SQUARE LAW; CHAPTER 4 SIMULATION WORLDVIEW AND CONFLICT RESOLUTION; 4.1 SIMULATION WORLDVIEW; 4.2 SIMULTANEOUS EVENTS AND CONFLICTS IN SIMULATION; 4.3 PRIORITY QUEUE AND BINARY HEAP; 4.4 CONCLUSION
505 8# - FORMATTED CONTENTS NOTE
Remark 2 CHAPTER 5 THE LANGUAGE OF ABSTRACTION AND REPRESENTATION5.1 INTRODUCTION; 5.2 INFORMAL REPRESENTATION; 5.3 SEMI-FORMAL REPRESENTATION; 5.4 FORMAL REPRESENTATION; 5.5 FINITE-STATE MACHINE; 5.6 ANT IN MAZE MODELLED BY FINITE-STATE MACHINE; 5.7 CONCLUSION; CHAPTER 6 EXPERIMENTAL DESIGN; 6.1 INTRODUCTION; 6.2 FACTOR SCREENING; 6.3 METAMODEL AND RESPONSE SURFACE; 6.4 INPUT SAMPLING; 6.5 OUTPUT ANALYSIS; 6.6 CONCLUSION; PART III SIMULATION METHODOLOGIES; CHAPTER 7 DISCRETE EVENT SIMULATION; 7.1 DISCRETE EVENT SYSTEMS; 7.2 DISCRETE EVENT SIMULATION; 7.3 CONCLUSION; CHAPTER 8 DISCRETE TIME SIMULATION
505 8# - FORMATTED CONTENTS NOTE
Remark 2 8.1 INTRODUCTION8.2 DISCRETE TIME SYSTEM AND MODELLING; 8.3 SAMPLE PATH; 8.4 DISCRETE TIME SIMULATION AND DISCRETE EVENT SIMULATION; 8.5 A CASE STUDY: CAR-FOLLOWING MODEL; 8.6 CONCLUSION; CHAPTER 9 CONTINUOUS SIMULATION; 9.1 CONTINUOUS SYSTEM; 9.2 CONTINUOUS SIMULATION; 9.3 NUMERICAL SOLUTION TECHNIQUES FOR CONTINUOUS SIMULATION; 9.4 SYSTEM DYNAMICS APPROACH; 9.5 COMBINED DISCRETE-CONTINUOUS SIMULATION; 9.6 CONCLUSION; CHAPTER 10 AGENT-BASED SIMULATION; 10.1 INTRODUCTION; 10.2 AGENT-BASED SIMULATION; 10.3 EXAMPLES OF AGENT-BASED SIMULATION; 10.4 CONCLUSION
505 8# - FORMATTED CONTENTS NOTE
Remark 2 PART IV SIMULATION AND COMPUTATIONAL RED TEAMING SYSTEMSCHAPTER 11 KNOWLEDGE ACQUISITION; 11.1 INTRODUCTION; 11.2 AGENT-ENABLED KNOWLEDGE ACQUISITION: CORE PROCESSES; 11.3 HUMAN AGENTS; 11.4 HUMAN-INSPIRED AGENTS; 11.5 MACHINE AGENTS; 11.6 SUMMARY DISCUSSION AND PERSPECTIVES ON KNOWLEDGE ACQUISITION; CHAPTER 12 COMPUTATIONAL INTELLIGENCE; 12.1 INTRODUCTION; 12.2 EVOLUTIONARY COMPUTATION; 12.3 ARTIFICIAL NEURAL NETWORKS; 12.4 CONCLUSION; CHAPTER 13 COMPUTATIONAL RED TEAMING; 13.1 INTRODUCTION; 13.2 COMPUTATIONAL RED TEAMING: THE CHALLENGE LOOP; 13.3 COMPUTATIONAL RED TEAMING OBJECTS
520 ## - SUMMARY, ETC.
Summary, etc AN AUTHORITATIVE GUIDE TO COMPUTER SIMULATION GROUNDED IN A MULTI-DISCIPLINARY APPROACH FOR SOLVING COMPLEX PROBLEMS Simulation and Computational Red Teaming for Problem Solving offers a review of computer simulation that is grounded in a multi-disciplinary approach. The authors present the theoretical foundations of simulation and modeling paradigms from the perspective of an analyst. The book provides the fundamental background information needed for designing and developing consistent and useful simulations. In addition to this basic information, the authors explore several advanced topics. The book's advanced topics demonstrate how modern artificial intelligence and computational intelligence concepts and techniques can be combined with various simulation paradigms for solving complex and critical problems. Authors examine the concept of Computational Red Teaming to reveal how the combined fundamentals and advanced techniques are used successfully for solving and testing complex real-world problems. This important book: . Demonstrates how computer simulation and Computational Red Teaming support each other for solving complex problems. Describes the main approaches to modeling real-world phenomena and embedding these models into computer simulations. Explores how a number of advanced artificial intelligence and computational intelligence concepts are used in conjunction with the fundamental aspects of simulation Written for researchers and students in the computational modelling and data analysis fields, Simulation and Computational Red Teaming for Problem Solving covers the foundation and the standard elements of the process of building a simulation and explores the simulation topic with a modern research approach.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
Subject Problem solving.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
Subject Simulation methods.
700 1# - AUTHOR 2
Author 2 Abbass, Hussein A.
700 1# - AUTHOR 2
Author 2 Leu, George.
856 42 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=8889859
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Hoboken :
-- Wiley,
-- c2020.
264 #2 -
-- [Piscataqay, New Jersey] :
-- IEEE Xplore,
-- [2019]
336 ## -
-- text
-- rdacontent
337 ## -
-- electronic
-- isbdmedia
338 ## -
-- online resource
-- rdacarrier
588 ## -
-- Description based on PDF viewed 11/12/2019.

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