Game + Design Education (Record no. 77777)

000 -LEADER
fixed length control field 03979nam a22006135i 4500
001 - CONTROL NUMBER
control field 978-3-030-65060-5
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20220801215714.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 210719s2021 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783030650605
-- 978-3-030-65060-5
082 04 - CLASSIFICATION NUMBER
Call Number 374
245 10 - TITLE STATEMENT
Title Game + Design Education
Sub Title Proceedings of PUDCAD 2020 /
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2021.
300 ## - PHYSICAL DESCRIPTION
Number of Pages X, 422 p. 146 illus., 116 illus. in color.
490 1# - SERIES STATEMENT
Series statement Springer Series in Design and Innovation ,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Universal Design and Education -- Universal Design and User Experience -- Games for Change -- Game Design Experiment -- Virtual Reality Experiment -- Playful Experience Design -- Playful Spaces and Interfaces -- Gamification and E-Learning in Design.
520 ## - SUMMARY, ETC.
Summary, etc This book gathers the papers of the PUDCAD Universal Design Practice Conference: Game + Design Education, organized by Istanbul Technical University and held online on June 24-26, 2020. The conference represented one of the key events of the Practicing Universal Design Principles in Design Education through a CAD-Based Game (PUDCAD) project, which developed a design game on a CAD-based platform, enabling students and designers to learn about universal design principles and develop accessible and innovative design ideas. As such, the PUDCAD project met one of the foremost goals of the European Commission, making sure the inclusion and efficient accessibility for people with disabilities into everyday life. The main topics of the conference include: universal design and education, universal design and user experience, game and design studies, gamification, virtual reality experiment, e-learning in design, and playful spaces and interfaces. The contributions, which were selected by means of a rigorous international peer-review process, highlight numerous exciting ideas that will spur novel research directions and foster multidisciplinary collaboration among different specialists.
700 1# - AUTHOR 2
Author 2 Cordan, Özge.
700 1# - AUTHOR 2
Author 2 Dinçay, Demet Arslan.
700 1# - AUTHOR 2
Author 2 Yurdakul Toker, Çağıl.
700 1# - AUTHOR 2
Author 2 Öksüz, Elif Belkıs.
700 1# - AUTHOR 2
Author 2 Semizoğlu, Sena.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1007/978-3-030-65060-5
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2021.
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-- text
-- txt
-- rdacontent
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-- computer
-- c
-- rdamedia
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-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Continuing education.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Technological innovations.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Games.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Industrial design.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Lifelong Learning.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Innovation and Technology Management.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Games Studies.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Industrial Design.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 2661-8192 ;
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-- ZDB-2-ENG
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-- ZDB-2-SXE

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