Social interactions in virtual worlds : (Record no. 84366)
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000 -LEADER | |
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fixed length control field | 02499nam a22003858i 4500 |
001 - CONTROL NUMBER | |
control field | CR9781316422823 |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240730160829.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 150415s2018||||enk o ||1 0|eng|d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
ISBN | 9781316422823 (ebook) |
082 00 - CLASSIFICATION NUMBER | |
Call Number | 794.8 |
245 00 - TITLE STATEMENT | |
Title | Social interactions in virtual worlds : |
Sub Title | an interdisciplinary perspective / |
300 ## - PHYSICAL DESCRIPTION | |
Number of Pages | 1 online resource (xii, 416 pages) : |
500 ## - GENERAL NOTE | |
Remark 1 | Title from publisher's bibliographic system (viewed on 20 Jun 2018). |
520 ## - SUMMARY, ETC. | |
Summary, etc | Within the rapidly-growing arena of 'virtual worlds', such as Massively Multiplayer Online Games (MMOs), individuals behave in particular ways, influence one another, and develop complex relationships. This setting can be a useful tool for modeling complex social systems, cognitive factors, and interactions between groups and within organizations. To study these worlds effectively requires a cross-disciplinary approach that integrates social science theories with big data analytics. This broad-based book offers a comprehensive and holistic perspective on the field. It brings together research findings from an international team of experts in computer science (artificial intelligence, game design, and social computing), psychology, and the social sciences to help researchers and practitioners better understand the fundamental processes underpinning social behavior in virtual worlds such as World of Warcraft, Rift, Eve Online, and Travian. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Social aspects. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
General subdivision | Social aspects. |
700 1# - AUTHOR 2 | |
Author 2 | Lakkaraju, Kiran, |
700 1# - AUTHOR 2 | |
Author 2 | Sukthankar, Gita, |
700 1# - AUTHOR 2 | |
Author 2 | Wigand, Rolf T., |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Uniform Resource Identifier | https://doi.org/10.1017/9781316422823 |
942 ## - ADDED ENTRY ELEMENTS (KOHA) | |
Koha item type | eBooks |
264 #1 - | |
-- | Cambridge : |
-- | Cambridge University Press, |
-- | 2018. |
336 ## - | |
-- | text |
-- | txt |
-- | rdacontent |
337 ## - | |
-- | computer |
-- | c |
-- | rdamedia |
338 ## - | |
-- | online resource |
-- | cr |
-- | rdacarrier |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Internet games |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Virtual reality |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Social interaction. |
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1 | |
-- | Human-computer interaction. |
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