An Introduction to Verification of Visualization Techniques (Record no. 84709)

000 -LEADER
fixed length control field 04262nam a22005175i 4500
001 - CONTROL NUMBER
control field 978-3-031-02587-7
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240730163529.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220601s2016 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783031025877
-- 978-3-031-02587-7
082 04 - CLASSIFICATION NUMBER
Call Number 510
100 1# - AUTHOR NAME
Author Etiene, Tiago.
245 13 - TITLE STATEMENT
Title An Introduction to Verification of Visualization Techniques
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2016.
300 ## - PHYSICAL DESCRIPTION
Number of Pages XII, 80 p.
490 1# - SERIES STATEMENT
Series statement Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Preface -- Introduction -- Visualization in the Real World -- Validation and Verification in Simulation Science -- Isosurface Verification -- Volume Rendering Verification -- Conclusion -- Bibliography -- Authors' Biographies.
520 ## - SUMMARY, ETC.
Summary, etc As we increase our reliance on computer-generated information, often using it as part of our decision-making process, we must devise tools to assess the correctness of that information. Consider, for example, software embedded on vehicles, used for simulating aircraft performance, or used in medical imaging. In those cases, software correctness is of paramount importance as there's little room for error. Software verification is one of the tools available to attain such goals. Verification is a well known and widely studied subfield of computer science and computational science and the goal is to help us increase confidence in the software implementation by verifying that the software does what it is supposed to do. The goal of this book is to introduce the reader to software verification in the context of visualization. In the same way we became more dependent on commercial software, we have also increased our reliance on visualization software. The reason is simple: visualization isthe lens through which users can understand complex data, and as such it must be verified. The explosion in our ability to amass data requires tools not only to store and analyze data, but also to visualize it. This book is comprised of six chapters. After an introduction to the goals of the book, we present a brief description of both worlds of visualization (Chapter 2) and verification (Chapter 3). We then proceed to illustrate the main steps of the verification pipeline for visualization algorithms. We focus on two classic volume visualization techniques, namely, Isosurface Extraction (Chapter 4) and Direct Volume Rendering (Chapter 5). We explain how to verify implementations of those techniques and report the latest results in the field of verification of visualization techniques. The last chapter concludes the book and highlights new research topics for the future.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
General subdivision Digital techniques.
700 1# - AUTHOR 2
Author 2 Kirby, Robert M.
700 1# - AUTHOR 2
Author 2 Silva, Cláudio T.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1007/978-3-031-02587-7
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2016.
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-- text
-- txt
-- rdacontent
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-- computer
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-- rdamedia
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-- online resource
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-- rdacarrier
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-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Mathematics.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Image processing
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer vision.
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Mathematics.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Computer Imaging, Vision, Pattern Recognition and Graphics.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 2469-4223
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-- ZDB-2-SXSC

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