Human Computation (Record no. 84809)

000 -LEADER
fixed length control field 03915nam a22005295i 4500
001 - CONTROL NUMBER
control field 978-3-031-01555-7
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240730163627.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 220601s2011 sz | s |||| 0|eng d
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
ISBN 9783031015557
-- 978-3-031-01555-7
082 04 - CLASSIFICATION NUMBER
Call Number 006.3
100 1# - AUTHOR NAME
Author Law, Edith.
245 10 - TITLE STATEMENT
Title Human Computation
250 ## - EDITION STATEMENT
Edition statement 1st ed. 2011.
300 ## - PHYSICAL DESCRIPTION
Number of Pages XIII, 105 p.
490 1# - SERIES STATEMENT
Series statement Synthesis Lectures on Artificial Intelligence and Machine Learning,
505 0# - FORMATTED CONTENTS NOTE
Remark 2 Introduction -- Human Computation Algorithms -- Aggregating Outputs -- Task Routing -- Understanding Workers and Requesters -- The Art of Asking Questions -- The Future of Human Computation.
520 ## - SUMMARY, ETC.
Summary, etc Human computation is a new and evolving research area that centers around harnessing human intelligence to solve computational problems that are beyond the scope of existing Artificial Intelligence (AI) algorithms. With the growth of the Web, human computation systems can now leverage the abilities of an unprecedented number of people via the Web to perform complex computation. There are various genres of human computation applications that exist today. Games with a purpose (e.g., the ESP Game) specifically target online gamers who generate useful data (e.g., image tags) while playing an enjoyable game. Crowdsourcing marketplaces (e.g., Amazon Mechanical Turk) are human computation systems that coordinate workers to perform tasks in exchange for monetary rewards. In identity verification tasks, users perform computation in order to gain access to some online content; an example is reCAPTCHA, which leverages millions of users who solve CAPTCHAs every day to correct words in books that optical character recognition (OCR) programs fail to recognize with certainty. This book is aimed at achieving four goals: (1) defining human computation as a research area; (2) providing a comprehensive review of existing work; (3) drawing connections to a wide variety of disciplines, including AI, Machine Learning, HCI, Mechanism/Market Design and Psychology, and capturing their unique perspectives on the core research questions in human computation; and (4) suggesting promising research directions for the future. Table of Contents: Introduction / Human Computation Algorithms / Aggregating Outputs / Task Routing / Understanding Workers and Requesters / The Art of Asking Questions / The Future of Human Computation.
700 1# - AUTHOR 2
Author 2 von Ahn, Luis.
856 40 - ELECTRONIC LOCATION AND ACCESS
Uniform Resource Identifier https://doi.org/10.1007/978-3-031-01555-7
942 ## - ADDED ENTRY ELEMENTS (KOHA)
Koha item type eBooks
264 #1 -
-- Cham :
-- Springer International Publishing :
-- Imprint: Springer,
-- 2011.
336 ## -
-- text
-- txt
-- rdacontent
337 ## -
-- computer
-- c
-- rdamedia
338 ## -
-- online resource
-- cr
-- rdacarrier
347 ## -
-- text file
-- PDF
-- rda
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Artificial intelligence.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Machine learning.
650 #0 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Neural networks (Computer science) .
650 14 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Artificial Intelligence.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Machine Learning.
650 24 - SUBJECT ADDED ENTRY--SUBJECT 1
-- Mathematical Models of Cognitive Processes and Neural Networks.
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE
-- 1939-4616
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-- ZDB-2-SXSC

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