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Game Theory for Data Science [electronic resource] : Eliciting Truthful Information / by Boi Faltings, Goran Radanovic.

By: Faltings, Boi [author.].
Contributor(s): Radanovic, Goran [author.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Synthesis Lectures on Artificial Intelligence and Machine Learning: Publisher: Cham : Springer International Publishing : Imprint: Springer, 2017Edition: 1st ed. 2017.Description: XV, 135 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783031015779.Subject(s): Artificial intelligence | Machine learning | Neural networks (Computer science)  | Artificial Intelligence | Machine Learning | Mathematical Models of Cognitive Processes and Neural NetworksAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 006.3 Online resources: Click here to access online
Contents:
Preface -- Acknowledgments -- Introduction -- Mechanisms for Verifiable Information -- Parametric Mechanisms for Unverifiable Information -- Nonparametric Mechanisms: Multiple Reports -- Nonparametric Mechanisms: Multiple Tasks -- Prediction Markets: Combining Elicitation and Aggregation -- Agents Motivated by Influence -- Decentralized Machine Learning -- Conclusions -- Bibliography -- Authors' Biographies .
In: Springer Nature eBookSummary: Intelligent systems often depend on data provided by information agents, for example, sensor data or crowdsourced human computation. Providing accurate and relevant data requires costly effort that agents may not always be willing to provide. Thus, it becomes important not only to verify the correctness of data, but also to provide incentives so that agents that provide high-quality data are rewarded while those that do not are discouraged by low rewards. We cover different settings and the assumptions they admit, including sensing, human computation, peer grading, reviews, and predictions. We survey different incentive mechanisms, including proper scoring rules, prediction markets and peer prediction, Bayesian Truth Serum, Peer Truth Serum, Correlated Agreement, and the settings where each of them would be suitable. As an alternative, we also consider reputation mechanisms. We complement the game-theoretic analysis with practical examples of applications in prediction platforms, community sensing, and peer grading.
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Preface -- Acknowledgments -- Introduction -- Mechanisms for Verifiable Information -- Parametric Mechanisms for Unverifiable Information -- Nonparametric Mechanisms: Multiple Reports -- Nonparametric Mechanisms: Multiple Tasks -- Prediction Markets: Combining Elicitation and Aggregation -- Agents Motivated by Influence -- Decentralized Machine Learning -- Conclusions -- Bibliography -- Authors' Biographies .

Intelligent systems often depend on data provided by information agents, for example, sensor data or crowdsourced human computation. Providing accurate and relevant data requires costly effort that agents may not always be willing to provide. Thus, it becomes important not only to verify the correctness of data, but also to provide incentives so that agents that provide high-quality data are rewarded while those that do not are discouraged by low rewards. We cover different settings and the assumptions they admit, including sensing, human computation, peer grading, reviews, and predictions. We survey different incentive mechanisms, including proper scoring rules, prediction markets and peer prediction, Bayesian Truth Serum, Peer Truth Serum, Correlated Agreement, and the settings where each of them would be suitable. As an alternative, we also consider reputation mechanisms. We complement the game-theoretic analysis with practical examples of applications in prediction platforms, community sensing, and peer grading.

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