HCI in Business [electronic resource] : First International Conference, HCIB 2014, Held as Part of HCI International 2014, Heraklion, Crete, Greece, June 22-27, 2014, Proceedings / edited by Fiona Fui-Hoon Nah.
Contributor(s): Nah, Fiona Fui-Hoon [editor.] | SpringerLink (Online service).
Material type: BookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 8527Publisher: Cham : Springer International Publishing : Imprint: Springer, 2014Edition: 1st ed. 2014.Description: XXVI, 801 p. 159 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783319072937.Subject(s): Electronic commerce | User interfaces (Computer systems) | Human-computer interaction | Information storage and retrieval systems | Application software | e-Commerce and e-Business | User Interfaces and Human Computer Interaction | Information Storage and Retrieval | Computer and Information Systems ApplicationsAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 381.142 Online resources: Click here to access onlineEnterprise systems -- Social media for business -- Mobile and ubiquitous commerce -- Gamification in business -- B2B, B2C, C2C e-commerce -- Supporting collaboration, business and innovation -- User experience in shopping and business.
This volume constitutes the refereed proceedings of the First International Conference on HCI in Business, HCIB 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI International 2014, in Heraklion, Crete, Greece, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences was carefully reviewed and selected from numerous submissions. The papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. They thoroughly cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The 76 papers included in this volume deal with the following topics: enterprise systems; social media for business; mobile and ubiquitous commerce; gamification in business; B2B, B2C, C2C e-commerce; supporting collaboration, business andinnovation and user experience in shopping and business.
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