Entertainment Computing and Serious Games First IFIP TC 14 Joint International Conference, ICEC-JCSG 2019, Arequipa, Peru, November 11-15, 2019, Proceedings / [electronic resource] :
edited by Erik van der Spek, Stefan Göbel, Ellen Yi-Luen Do, Esteban Clua, Jannicke Baalsrud Hauge.
- 1st ed. 2019.
- XIV, 490 p. 171 illus., 146 illus. in color. online resource.
- Information Systems and Applications, incl. Internet/Web, and HCI, 11863 2946-1642 ; .
- Information Systems and Applications, incl. Internet/Web, and HCI, 11863 .
This book constitutes the refereed proceedings of the First IFIP TC 14 Joint International Conference on Entertainment Computing and Serious Games, ICEC-JCSG 2019, held in Arequipa, Peru, in November 2019. The 26 full papers, 5 short papers, and 16 poster, demonstration, and workshop papers presented were carefully reviewed and selected from 88 submissions. They cover a large range of topics at the multidisciplinary intersection of design, art, entertainment, interaction, computing, psychology, and numerous serious application domains. The papers are organized in the following topical sections: mixed reality; virtual reality; entertainment algorithms; game design and development; interaction technologies; measurement and effects; and serious game applications. .
9783030346447
10.1007/978-3-030-34644-7 doi
User interfaces (Computer systems). Human-computer interaction. Image processing--Digital techniques. Computer vision. Computer networks . Computers, Special purpose. Artificial intelligence. User Interfaces and Human Computer Interaction. Computer Imaging, Vision, Pattern Recognition and Graphics. Computer Communication Networks. Special Purpose and Application-Based Systems. Artificial Intelligence.