Graph Drawing and Network Visualization 28th International Symposium, GD 2020, Vancouver, BC, Canada, September 16-18, 2020, Revised Selected Papers / [electronic resource] : edited by David Auber, Pavel Valtr. - 1st ed. 2020. - XVII, 546 p. 259 illus., 195 illus. in color. online resource. - Information Systems and Applications, incl. Internet/Web, and HCI, 12590 2946-1642 ; . - Information Systems and Applications, incl. Internet/Web, and HCI, 12590 .

Gradient descent and queue layouts -- Graph drawing via gradient descent (GD)² -- Stochastic Gradient Descent Works Really Well for Stress Minimization -- The Local Queue Number of Graphs with Bounded Treewidth -- Parameterized Algorithms for Queue Layouts -- Lazy Queue Layouts of Posets -- Drawing tree-like graphs, visualisation, and special drawings of elementary graphs Improved Upper and Lower Bounds for LR Drawings of Binary Trees -- On the Edge-Length Ratio of 2-Trees -- HOTVis: Higher-Order Time-Aware Visualisation of Dynamic Graphs -- VAIM: Visual Analytics for Influence Maximization -- Odd wheels are not odd-distance graphs -- Polygons with Prescribed Angles in 2D and 3D -- Restricted drawings of special graph classes On Mixed Linear Layouts of Series-Parallel Graphs -- Schematic Representation of Large Biconnected Graphs -- Drawing Tree-Based Phylogenetic Networks with Minimum Number of Crossings -- A Tipping Point for the Planarity of Small and Medium Sized Graphs -- Orthogonality -- Characterization and a 2D Visualization of B0-VPG Cocomparability Graphs -- Planar L-Drawings of Bimodal Graphs -- Layered Drawing of Undirected Graphs with Generalized Port Constraints -- An Integer-Linear Program for Bend-Minimization in Ortho-Radial Drawings -- On Turn-Regular Orthogonal Representations -- Extending Partial Orthogonal Drawings -- Topological constraints -- Topological Drawings meet Classical Theorems from Convex Geometry -- Towards a characterization of stretchable aligned graphs -- Exploring the Design Space of Aesthetics with the Repertory Grid Technique -- Storyline Visualizations with Ubiquitous Actors -- Drawing Shortest Paths in Geodetic Graphs -- Limiting Crossing Numbers for Geodesic Drawings on the Sphere -- Crossings, k-planar graphs -- Crossings between non-homotopic edges -- Improvement on the crossing number of crossing-critical graphs -- On the Maximum Number of Crossings in Star-Simple Drawings of K n with No Empty Lens -- Simple Topological Drawings of k-Planar Graphs -- 2-Layer k-Planar Graphs: Density, Crossing Lemma, Relationships, and Pathwidth -- Planarity -- Planar Rectilinear Drawings of Outerplanar Graphs in Linear Time -- Rectilinear Planarity Testing of Plane Series-Parallel Graphs in Linear Time -- New Quality Metrics for Dynamic Graph Drawing -- The Turing Test for Graph Drawing Algorithms -- Plane Spanning Trees in Edge-Colored Simple Drawings of Kn -- Augmenting Geometric Graphs with Matchings -- Graph Drawing Contest -- Graph Drawing Contest Report.

This book constitutes the refereed proceedings of the 28th International Symposium on Graph Drawing and Network Visualization, GD 2020, which was held during September 16-18, 2020. The conference was planned to take place in Vancouver, Canada, but changed to an online format due to the COVID-19 pandemic. The 29 full and 9 short papers presented in this volume were carefully reviewed and selected from 82 submissions. They were organized in topical sections named: gradient descent and queue layouts; drawing tree-like graphs, visualization, and special drawings of elementary graphs; restricted drawings of special graph classes; orthogonality; topological constraints; crossings, k-planar graphs; planarity; graphs drawing contest.

9783030687663

10.1007/978-3-030-68766-3 doi


Computer science.
User interfaces (Computer systems).
Human-computer interaction.
Data structures (Computer science).
Information theory.
Computer science--Mathematics.
Discrete mathematics.
Image processing--Digital techniques.
Computer vision.
Theory of Computation.
User Interfaces and Human Computer Interaction.
Data Structures and Information Theory.
Discrete Mathematics in Computer Science.
Computer Imaging, Vision, Pattern Recognition and Graphics.

QA75.5-76.95

004.0151