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Smart Graphics [electronic resource] : 8th International Symposium, SG 2007, Kyoto, Japan, June 25-27, 2007, Proceedings / edited by Andreas Butz, Brian Fisher, Antonio Krüger, Patrick Olivier, Shigeru Owada.

Contributor(s): Butz, Andreas [editor.] | Fisher, Brian [editor.] | Krüger, Antonio [editor.] | Olivier, Patrick [editor.] | Owada, Shigeru [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Image Processing, Computer Vision, Pattern Recognition, and Graphics: 4569Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2007Edition: 1st ed. 2007.Description: IX, 237 p. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783540732143.Subject(s): Application software | Computer graphics | User interfaces (Computer systems) | Human-computer interaction | Computer vision | Artificial intelligence | Pattern recognition systems | Computer and Information Systems Applications | Computer Graphics | User Interfaces and Human Computer Interaction | Computer Vision | Artificial Intelligence | Automated Pattern RecognitionAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 005.3 Online resources: Click here to access online
Contents:
Interaction -- A Sketch-Based Interface for Modeling Myocardial Fiber Orientation -- NPR Lenses: Interactive Tools for Non-photorealistic Line Drawings -- A Sketch-and-Spray Interface for Modeling Trees -- Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and Animation -- A Novel Human Computer Interaction Paradigm for Volume Visualization in Projection-Based Virtual Environments -- Lifelike Characters and Affective Computing -- Intelligent Third-Person Control of 3D Avatar Motion -- Highly Realistic 3D Presentation Agents with Visual Attention Capability -- Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors -- Kowledge-Based Graphics Generation and Interaction -- Correlating Text and Images: Concept and Evaluation -- Lighting-by-Example with Wavelets -- Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction -- Artistic 3D Object Creation Using Artificial Life Paradigms -- Visualization and Graphics Algorithms -- Data-Embeddable Texture Synthesis -- Tile-Based Modeling and Rendering -- Visualization of Uncertainty and Reasoning -- Posters and Demos -- DIVA: An Automatic Music Arrangement Technique Based on Impression of Images -- Multi-modal Interface for Fluid Dynamics Simulations Using 3-D Localized Sound -- Focus+Context Resolution Adaption for Autostereoscopic Displays -- Feature Extraction from the Mesh Model with Some Noise -- Effects of Space Design Visualization on Users' Subjective States -- Multi-view Sketch-Based FreeForm Modeling -- Jigsaw Texture Synthesis -- Synthesis of Dancing Character Motion from Beatboxing Sounds -- Sketch-Based Virtual Human Modelling and Animation -- Perceptually Adaptive Rendering of Immersive Virtual Environments -- Customized Slider Bars forAdjusting Multi-dimension Parameter Sets -- Magical Tile -- Invisible Shape: Subjective Surface.
In: Springer Nature eBookSummary: The International Symposium on Smart Graphics 2007 was held during June 25-27, 2007 in Kyoto, Japan. It was the eighth event in a series which originally started in 2000 as a AAAI Spring Symposium and has taken place every year since then in Europe and North America. The 2007 Symposium was our ?rst to reach out to the Asian Smart Graphics community. As a result the number of submissions has again increased and the acceptance rate dropped to 31-36% (depending on category). The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer graphics, arti?cial intel- gence,cognitivescience,graphicdesignandthe?nearts.Eachofthesedisciplines contributes to what we mean by the term "smart graphics": the intelligent p- cess of creating e?ective, expressive and esthetic graphical presentation. While artists and designers have been creating communicative graphics for centuries, arti?cial intelligence focuses on automating this process by means of the c- puter. While computer graphics provides the tools for creating graphicalpres- tations in the ?rst place, the cognitive sciences contribute the rules and models ofperceptionnecessaryforthedesignofe?ectivegraphics.Theexchangeofideas between these four disciplines has led to many exciting and fruitful discussions, andthesmartgraphicssymposiadrawtheirlivelinessfromaspiritofopenminds and the willingness to learn from and share with other disciplines.
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Interaction -- A Sketch-Based Interface for Modeling Myocardial Fiber Orientation -- NPR Lenses: Interactive Tools for Non-photorealistic Line Drawings -- A Sketch-and-Spray Interface for Modeling Trees -- Sketching-Out Virtual Humans: A Smart Interface for Human Modelling and Animation -- A Novel Human Computer Interaction Paradigm for Volume Visualization in Projection-Based Virtual Environments -- Lifelike Characters and Affective Computing -- Intelligent Third-Person Control of 3D Avatar Motion -- Highly Realistic 3D Presentation Agents with Visual Attention Capability -- Adaptation of Graphics and Gameplay in Fitness Games by Exploiting Motion and Physiological Sensors -- Kowledge-Based Graphics Generation and Interaction -- Correlating Text and Images: Concept and Evaluation -- Lighting-by-Example with Wavelets -- Semantic Information and Local Constraints for Parametric Parts in Interactive Virtual Construction -- Artistic 3D Object Creation Using Artificial Life Paradigms -- Visualization and Graphics Algorithms -- Data-Embeddable Texture Synthesis -- Tile-Based Modeling and Rendering -- Visualization of Uncertainty and Reasoning -- Posters and Demos -- DIVA: An Automatic Music Arrangement Technique Based on Impression of Images -- Multi-modal Interface for Fluid Dynamics Simulations Using 3-D Localized Sound -- Focus+Context Resolution Adaption for Autostereoscopic Displays -- Feature Extraction from the Mesh Model with Some Noise -- Effects of Space Design Visualization on Users' Subjective States -- Multi-view Sketch-Based FreeForm Modeling -- Jigsaw Texture Synthesis -- Synthesis of Dancing Character Motion from Beatboxing Sounds -- Sketch-Based Virtual Human Modelling and Animation -- Perceptually Adaptive Rendering of Immersive Virtual Environments -- Customized Slider Bars forAdjusting Multi-dimension Parameter Sets -- Magical Tile -- Invisible Shape: Subjective Surface.

The International Symposium on Smart Graphics 2007 was held during June 25-27, 2007 in Kyoto, Japan. It was the eighth event in a series which originally started in 2000 as a AAAI Spring Symposium and has taken place every year since then in Europe and North America. The 2007 Symposium was our ?rst to reach out to the Asian Smart Graphics community. As a result the number of submissions has again increased and the acceptance rate dropped to 31-36% (depending on category). The core idea behind the Smart Graphics symposia is to bring together - searchers and practitioners from the ?eld of computer graphics, arti?cial intel- gence,cognitivescience,graphicdesignandthe?nearts.Eachofthesedisciplines contributes to what we mean by the term "smart graphics": the intelligent p- cess of creating e?ective, expressive and esthetic graphical presentation. While artists and designers have been creating communicative graphics for centuries, arti?cial intelligence focuses on automating this process by means of the c- puter. While computer graphics provides the tools for creating graphicalpres- tations in the ?rst place, the cognitive sciences contribute the rules and models ofperceptionnecessaryforthedesignofe?ectivegraphics.Theexchangeofideas between these four disciplines has led to many exciting and fruitful discussions, andthesmartgraphicssymposiadrawtheirlivelinessfromaspiritofopenminds and the willingness to learn from and share with other disciplines.

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