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Algorithmic Game Theory [electronic resource] : 4th International Symposium, SAGT 2011, Amalfi, Italy, October 17-19, 2011. Proceedings / edited by Giuseppe Persiano.

Contributor(s): Persiano, Giuseppe [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Information Systems and Applications, incl. Internet/Web, and HCI: 6982Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2011Edition: 1st ed. 2011.Description: XI, 327 p. 26 illus., 8 illus. in color. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642248290.Subject(s): Computer simulation | Electronic commerce | Computer science | Computers and civilization | Numerical analysis | Computer science -- Mathematics | Mathematical statistics | Computer Modelling | e-Commerce and e-Business | Models of Computation | Computers and Society | Numerical Analysis | Probability and Statistics in Computer ScienceAdditional physical formats: Printed edition:: No title; Printed edition:: No titleDDC classification: 003.3 Online resources: Click here to access online In: Springer Nature eBookSummary: This book constitutes the refereed proceedings of the Fourth International Symposium on Algorithmic Game Theory, SAGT 2011, held in Amalfi, Italy, in October 2011. The 26 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on auctions and advertising, quality of solutions, externalities, mechanism design, complexity, network games, pricing, as well as routing games.
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This book constitutes the refereed proceedings of the Fourth International Symposium on Algorithmic Game Theory, SAGT 2011, held in Amalfi, Italy, in October 2011. The 26 revised full papers presented together with 2 invited lectures were carefully reviewed and selected from 65 submissions. The papers are organized in topical sections on auctions and advertising, quality of solutions, externalities, mechanism design, complexity, network games, pricing, as well as routing games.

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