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Collaboration and Technology [electronic resource] : 19th International Conference, CRIWG 2013, Wellington, New Zealand, October 30 - November 1, 2013, Proceedings / edited by Pedro Antunes, Marco Aur�elio Gerosa, Allan Sylvester, Julita Vassileva, Gert-Jan de Vreede.

Contributor(s): Antunes, Pedro [editor.] | Gerosa, Marco Aur�elio [editor.] | Sylvester, Allan [editor.] | Vassileva, Julita [editor.] | Vreede, Gert-Jan de [editor.] | SpringerLink (Online service).
Material type: materialTypeLabelBookSeries: Lecture Notes in Computer Science: 8224Publisher: Berlin, Heidelberg : Springer Berlin Heidelberg : Imprint: Springer, 2013Description: XIV, 323 p. 96 illus. online resource.Content type: text Media type: computer Carrier type: online resourceISBN: 9783642413476.Subject(s): Computer science | Data mining | Information storage and retrieval | User interfaces (Computer systems) | Education -- Data processing | Computers and civilization | Computer Science | Information Systems Applications (incl. Internet) | Computers and Education | User Interfaces and Human Computer Interaction | Computers and Society | Information Storage and Retrieval | Data Mining and Knowledge DiscoveryAdditional physical formats: Printed edition:: No titleDDC classification: 005.7 Online resources: Click here to access online
Contents:
Social Media -- Collaboration Using Social Media: The Case of Podio in a Voluntary Organization -- Keep Querying and Tag on: Collaborative Folksonomy Using Model-Based Recommendation -- Understanding Real-World Events via Multimedia Summaries Based on Social Indicators -- Social Networks -- How Do Researchers on Collaboration Technology Collaborate with Each Other? A Social Network Analysis -- Inferring Hidden Trust Relationships in Social Networks for Encouraging Collaboration and Cooperation among Individuals -- Providing Awareness, Understanding and Control of Personalized Stream Filtering in a P2P Social Network -- Crowdsourcing -- OurMap: Representing Crowdsourced Annotations on Geospatial Coordinates as Linked Open Data -- A Theoretical Model of User Engagement in Crowdsourcing -- Factors Influencing the Decision to Crowdsource -- Data Quality in an Output-Agreement Game: A Comparison between Game-Generated Tags and Professional Descriptors -- Learning -- Analyzing Two Participation Strategies in an Undergraduate Course Community -- Work and Learning across Boundaries: Artifacts, Discourses, and Processes in a University Course -- Redesigning Collaboration Tools to Enhance Social Presence in Online Learning Environments -- The Metafora Design Principles for a Collaborative, Interoperable Learning Framework -- Integrating Formal and Informal Learning through a FLOSS-Based Innovative Approach -- Using Geo-collaboration and Microblogging to Support Learning: Identifying Problems and Opportunities for Technological Business -- Collaboration Design -- Ontology-Based Resource Discovery in Pervasive Collaborative Environments -- Identifying the Awareness Mechanisms for Mobile Collaborative Applications -- In-Vivo Therapy Procedures: Design Process of a Geo-Referenced System -- Software Development -- Extending the Dependency Taxonomy of Agile Software Development -- Building a Domain Model for Mobile Collaborative Systems: Towards a Software Product Line -- Supporting Requirements Elicitation Practices.
In: Springer eBooksSummary: This book constitutes the proceedings of the 19th Collaboration Researchers' International Working Group Conference on Collaboration and Technology, held in Wellington, New Zealand, in October/November 2013. The 18 revised papers presented together with 4 progress papers were carefully reviewed and selected from 34 submissions. They are organized into six thematic sessions as follows social media, social networks, crowdsourcing, learning, collaboration design and software development.
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Social Media -- Collaboration Using Social Media: The Case of Podio in a Voluntary Organization -- Keep Querying and Tag on: Collaborative Folksonomy Using Model-Based Recommendation -- Understanding Real-World Events via Multimedia Summaries Based on Social Indicators -- Social Networks -- How Do Researchers on Collaboration Technology Collaborate with Each Other? A Social Network Analysis -- Inferring Hidden Trust Relationships in Social Networks for Encouraging Collaboration and Cooperation among Individuals -- Providing Awareness, Understanding and Control of Personalized Stream Filtering in a P2P Social Network -- Crowdsourcing -- OurMap: Representing Crowdsourced Annotations on Geospatial Coordinates as Linked Open Data -- A Theoretical Model of User Engagement in Crowdsourcing -- Factors Influencing the Decision to Crowdsource -- Data Quality in an Output-Agreement Game: A Comparison between Game-Generated Tags and Professional Descriptors -- Learning -- Analyzing Two Participation Strategies in an Undergraduate Course Community -- Work and Learning across Boundaries: Artifacts, Discourses, and Processes in a University Course -- Redesigning Collaboration Tools to Enhance Social Presence in Online Learning Environments -- The Metafora Design Principles for a Collaborative, Interoperable Learning Framework -- Integrating Formal and Informal Learning through a FLOSS-Based Innovative Approach -- Using Geo-collaboration and Microblogging to Support Learning: Identifying Problems and Opportunities for Technological Business -- Collaboration Design -- Ontology-Based Resource Discovery in Pervasive Collaborative Environments -- Identifying the Awareness Mechanisms for Mobile Collaborative Applications -- In-Vivo Therapy Procedures: Design Process of a Geo-Referenced System -- Software Development -- Extending the Dependency Taxonomy of Agile Software Development -- Building a Domain Model for Mobile Collaborative Systems: Towards a Software Product Line -- Supporting Requirements Elicitation Practices.

This book constitutes the proceedings of the 19th Collaboration Researchers' International Working Group Conference on Collaboration and Technology, held in Wellington, New Zealand, in October/November 2013. The 18 revised papers presented together with 4 progress papers were carefully reviewed and selected from 34 submissions. They are organized into six thematic sessions as follows social media, social networks, crowdsourcing, learning, collaboration design and software development.

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