000 03125nam a22005535i 4500
001 978-1-4614-7485-2
003 DE-He213
005 20200420220225.0
007 cr nn 008mamaa
008 130806s2014 xxu| s |||| 0|eng d
020 _a9781461474852
_9978-1-4614-7485-2
024 7 _a10.1007/978-1-4614-7485-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
_223
082 0 4 _a4.019
_223
245 1 0 _aHandbook of Human Centric Visualization
_h[electronic resource] /
_cedited by Weidong Huang.
264 1 _aNew York, NY :
_bSpringer New York :
_bImprint: Springer,
_c2014.
300 _aXXI, 743 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aVisual communication -- Theory and science -- Principles, guidelines and recommendations -- Methods -- Perception and cognition -- Dynamic visualization -- Interaction.
520 _aVisualizations are visual representations of non-visual data. They are produced for people to interact with and to make sense of the underlying data. Rapid advances in display technology and computer power have enabled researchers to produce visually appealing pictures. However, the effectiveness of those pictures in conveying the embedded information to end users has not been fully explored. Handbook of Human Centric Visualization addresses issues related to design, evaluation and application of visualizations. Topics include visualization theories, design principles, evaluation methods and metrics, human factors, interaction methods and case studies. This cutting-edge book includes contributions from well-established researchers worldwide, from diverse disciplines including psychology, visualization and human-computer interaction. This handbook is designed for a professional audience composed of practitioners, lecturers and researchers working in the field of computer graphics, visualization, human-computer interaction and psychology. Undergraduate and postgraduate students in science and engineering focused on this topic will also find this book useful as a comprehensive textbook or reference.
650 0 _aComputer science.
650 0 _aComputers.
650 0 _aUser interfaces (Computer systems).
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aMathematics.
650 0 _aVisualization.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aVisualization.
650 2 4 _aComputer Graphics.
650 2 4 _aModels and Principles.
650 2 4 _aArtificial Intelligence (incl. Robotics).
700 1 _aHuang, Weidong.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781461474845
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4614-7485-2
912 _aZDB-2-SCS
942 _cEBK
999 _c52160
_d52160