000 | 03125nam a22005535i 4500 | ||
---|---|---|---|
001 | 978-1-4614-7485-2 | ||
003 | DE-He213 | ||
005 | 20200420220225.0 | ||
007 | cr nn 008mamaa | ||
008 | 130806s2014 xxu| s |||| 0|eng d | ||
020 |
_a9781461474852 _9978-1-4614-7485-2 |
||
024 | 7 |
_a10.1007/978-1-4614-7485-2 _2doi |
|
050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZG _2bicssc |
|
072 | 7 |
_aCOM070000 _2bisacsh |
|
082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a4.019 _223 |
245 | 1 | 0 |
_aHandbook of Human Centric Visualization _h[electronic resource] / _cedited by Weidong Huang. |
264 | 1 |
_aNew York, NY : _bSpringer New York : _bImprint: Springer, _c2014. |
|
300 |
_aXXI, 743 p. _bonline resource. |
||
336 |
_atext _btxt _2rdacontent |
||
337 |
_acomputer _bc _2rdamedia |
||
338 |
_aonline resource _bcr _2rdacarrier |
||
347 |
_atext file _bPDF _2rda |
||
505 | 0 | _aVisual communication -- Theory and science -- Principles, guidelines and recommendations -- Methods -- Perception and cognition -- Dynamic visualization -- Interaction. | |
520 | _aVisualizations are visual representations of non-visual data. They are produced for people to interact with and to make sense of the underlying data. Rapid advances in display technology and computer power have enabled researchers to produce visually appealing pictures. However, the effectiveness of those pictures in conveying the embedded information to end users has not been fully explored. Handbook of Human Centric Visualization addresses issues related to design, evaluation and application of visualizations. Topics include visualization theories, design principles, evaluation methods and metrics, human factors, interaction methods and case studies. This cutting-edge book includes contributions from well-established researchers worldwide, from diverse disciplines including psychology, visualization and human-computer interaction. This handbook is designed for a professional audience composed of practitioners, lecturers and researchers working in the field of computer graphics, visualization, human-computer interaction and psychology. Undergraduate and postgraduate students in science and engineering focused on this topic will also find this book useful as a comprehensive textbook or reference. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputers. | |
650 | 0 | _aUser interfaces (Computer systems). | |
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aMathematics. | |
650 | 0 | _aVisualization. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aUser Interfaces and Human Computer Interaction. |
650 | 2 | 4 | _aVisualization. |
650 | 2 | 4 | _aComputer Graphics. |
650 | 2 | 4 | _aModels and Principles. |
650 | 2 | 4 | _aArtificial Intelligence (incl. Robotics). |
700 | 1 |
_aHuang, Weidong. _eeditor. |
|
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9781461474845 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-1-4614-7485-2 |
912 | _aZDB-2-SCS | ||
942 | _cEBK | ||
999 |
_c52160 _d52160 |