000 | 03621nam a22004935i 4500 | ||
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001 | 978-3-319-01538-5 | ||
003 | DE-He213 | ||
005 | 20200420221303.0 | ||
007 | cr nn 008mamaa | ||
008 | 130917s2014 gw | s |||| 0|eng d | ||
020 |
_a9783319015385 _9978-3-319-01538-5 |
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024 | 7 |
_a10.1007/978-3-319-01538-5 _2doi |
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050 | 4 | _aQ342 | |
072 | 7 |
_aUYQ _2bicssc |
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072 | 7 |
_aCOM004000 _2bisacsh |
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082 | 0 | 4 |
_a006.3 _223 |
100 | 1 |
_aSavoye, Yann. _eauthor. |
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245 | 1 | 0 |
_aCage-based Performance Capture _h[electronic resource] / _cby Yann Savoye. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2014. |
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300 |
_aX, 141 p. 86 illus., 85 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aStudies in Computational Intelligence, _x1860-949X ; _v509 |
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505 | 0 | _aGeneral Introduction -- Sparse Constraints Over Animatable Subspaces -- Reusing Performance Capture Data -- Toward Non-Rigid Dynamic Cage Capture. | |
520 | _aNowadays, highly-detailed animations of live-actor performances are increasingly easier to acquire and 3D Video has reached considerable attentions in visual media production. In this book, we address the problem of extracting or acquiring and then reusing non-rigid parametrization for video-based animations. At first sight, a crucial challenge is to reproduce plausible boneless deformations while preserving global and local captured properties of dynamic surfaces with a limited number of controllable, flexible and reusable parameters. To solve this challenge, we directly rely on a skin-detached dimension reduction thanks to the well-known cage-based paradigm. First, we achieve Scalable Inverse Cage-based Modeling by transposing the inverse kinematics paradigm on surfaces. Thus, we introduce a cage inversion process with user-specified screen-space constraints. Secondly, we convert non-rigid animated surfaces into a sequence of optimal cage parameters via Cage-based Animation Conversion. Building upon this reskinning procedure, we also develop a well-formed Animation Cartoonization algorithm for multi-view data in term of cage-based surface exaggeration and video-based appearance stylization. Thirdly, motivated by the relaxation of prior knowledge on the data, we propose a promising unsupervised approach to perform Iterative Cage-based Geometric Registration. This novel registration scheme deals with reconstructed target point clouds obtained from multi-view video recording, in conjunction with a static and wrinkled template mesh. Above all, we demonstrate the strength of cage-based subspaces in order to reparametrize highly non-rigid dynamic surfaces, without the need of secondary deformations. To the best of our knowledge this book opens the field of Cage-based Performance Capture. | ||
650 | 0 | _aEngineering. | |
650 | 0 | _aArtificial intelligence. | |
650 | 0 | _aImage processing. | |
650 | 0 | _aComputational intelligence. | |
650 | 1 | 4 | _aEngineering. |
650 | 2 | 4 | _aComputational Intelligence. |
650 | 2 | 4 | _aArtificial Intelligence (incl. Robotics). |
650 | 2 | 4 | _aImage Processing and Computer Vision. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783319015378 |
830 | 0 |
_aStudies in Computational Intelligence, _x1860-949X ; _v509 |
|
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-01538-5 |
912 | _aZDB-2-ENG | ||
942 | _cEBK | ||
999 |
_c53330 _d53330 |