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001 978-3-662-43790-2
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020 _a9783662437902
_9978-3-662-43790-2
024 7 _a10.1007/978-3-662-43790-2
_2doi
050 4 _aQA75.5-76.95
072 7 _aUY
_2bicssc
072 7 _aUYA
_2bicssc
072 7 _aCOM014000
_2bisacsh
072 7 _aCOM031000
_2bisacsh
082 0 4 _a004.0151
_223
245 1 0 _aTransactions on Computational Science XXIII
_h[electronic resource] :
_bSpecial Issue on Cyberworlds /
_cedited by Marina L. Gavrilova, C. J. Kenneth Tan, Xiaoyang Mao, Lichan Hong.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2014.
300 _aXVI, 225 p. 123 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8490
505 0 _aIncrementally Modular Abstraction Hierarchy Using Algebraic Topology -- Fast and Stable Deformations Using the Mesh Intersection Algorithm -- Gaussian Curvature Based Localized Stylization Method for View-Dependent Lines Extracted from 3D Models -- Image-Driven Haptic Rendering -- Multi-touch Interface and Motion Control Model for Interactive Character Animation -- Efficacy of a Virtual Environment for Training Ball Passing Skills in Rugby -- Preparing for International Operations and Developing Scenarios for Inter-cultural Communication in a Cyberworld: A Norwegian Army Example -- Collision-Free Navigation with Extended Terrain Maps -- Audio-Visual Art Performance System Using Computer Video Output -- Based on Component Video to Audio Signal Conversion -- Experiments for Emotion Estimation from Biological Signals and Its Application -- Real-Time Subject-Dependent EEG-Based Emotion Recognition Algorithm.
520 _aThis, the 23rd issue of the Transactions on Computational Science journal, guest edited by Xiaoyang Mao and Lichan Hong, is devoted to the topic of security in virtual worlds. It contains extended versions of the best papers selected from those presented at the International Conference on Cyberworlds 2013, held at Keio University, Yokohama, Japan, October 21-23, 2013. The 11 papers in the volume have been organized into topical sections on modeling, rendering, motion, virtual environments and affective computing.
650 0 _aComputer science.
650 0 _aComputers.
650 0 _aArtificial intelligence.
650 0 _aComputer simulation.
650 0 _aComputer graphics.
650 1 4 _aComputer Science.
650 2 4 _aTheory of Computation.
650 2 4 _aInformation Systems and Communication Service.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aSimulation and Modeling.
650 2 4 _aArtificial Intelligence (incl. Robotics).
700 1 _aGavrilova, Marina L.
_eeditor.
700 1 _aTan, C. J. Kenneth.
_eeditor.
700 1 _aMao, Xiaoyang.
_eeditor.
700 1 _aHong, Lichan.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783662437896
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8490
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-662-43790-2
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