000 04004nam a22006015i 4500
001 978-3-319-11650-1
003 DE-He213
005 20200421111700.0
007 cr nn 008mamaa
008 140822s2014 gw | s |||| 0|eng d
020 _a9783319116501
_9978-3-319-11650-1
024 7 _a10.1007/978-3-319-11650-1
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
_223
082 0 4 _a4.019
_223
245 1 0 _aSmart Graphics
_h[electronic resource] :
_b12th International Symposium, SG 2014, Taipei, Taiwan, August 27-29, 2014. Proceedings /
_cedited by Marc Christie, Tsai-Yen Li.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aX, 183 p. 120 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8698
505 0 _aData Visualization -- Storytelling via Navigation: A Novel Approach to Animation for Scientific Visualization -- A Deep Dive into Decades of Baseball's Recorded Statistics -- Sketching and Multi-Touch Interaction -- A Sketch-Based Generation System for Oriental Cloud Pattern Design -- D-Sweep: Using Profile Snapping for 3D Object Extraction from Single Image -- Fixit: A 3D Jigsaw Puzzle Game Using Multi-touch Gestures -- Towards an Intelligent Framework for Pressure-Based 3D Curve Drawing -- Aesthetics and Smart Tools for Artists Analysis of Visual Elements in Logo Design -- Controllable and Real-Time Reproducible Perlin Noise -- Emotional Line: Showing Emotions through the Sharpness, Height, Width and Speed of a Series of Concatenated Digital Shifting Curves -- Application Friendly Voxelization on GPU by Geometry Splitting -- Smart Tools for 3D Contents -- A Pattern-Based Tool for Creating Virtual Cinematography in Interactive Storytelling -- Semantically Consistent Hierarchical Decomposition of Virtual Urban Environments -- A New Way to Model Physics-Based Topology Transformations: Splitting MAT -- 3D Artistic Face Transformation with Identity Preservation -- Posters -- Real Time Visualization of Large Data Using Clustered Projections -- Crowdsourcing 3D Motion Reconstruction -- Understanding Which Graph Depictions Are Best for Viewers -- A New Modeling Pipeline for Physics-Based Topological Discontinuities: The DYNAMe Process.
520 _aThis book constitutes the proceedings of the 12th International Symposium on Smart Graphics, SG 2014, held in Taipei, Taiwan, in August 2014. The 14 full and 4 short papers presented in this volume were carefully reviewed and selected from 26 submissions. They are organized in topical sections named: data visualization; sketching and multi-touch interaction; aesthetics and smart tools for artists; smart tools for 3D contents; and posters.
650 0 _aComputer science.
650 0 _aArts.
650 0 _aUser interfaces (Computer systems).
650 0 _aComputer simulation.
650 0 _aComputer graphics.
650 0 _aApplication software.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aComputer Appl. in Arts and Humanities.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aInformation Systems Applications (incl. Internet).
650 2 4 _aSimulation and Modeling.
650 2 4 _aArts.
700 1 _aChristie, Marc.
_eeditor.
700 1 _aLi, Tsai-Yen.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319116495
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v8698
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-11650-1
912 _aZDB-2-SCS
912 _aZDB-2-LNC
942 _cEBK
999 _c54934
_d54934