000 03481nam a22005295i 4500
001 978-3-658-14401-2
003 DE-He213
005 20200421111837.0
007 cr nn 008mamaa
008 160606s2016 gw | s |||| 0|eng d
020 _a9783658144012
_9978-3-658-14401-2
024 7 _a10.1007/978-3-658-14401-2
_2doi
050 4 _aT385
050 4 _aTA1637-1638
050 4 _aTK7882.P3
072 7 _aUYQV
_2bicssc
072 7 _aCOM016000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aHempe, Nico.
_eauthor.
245 1 0 _aBridging the Gap between Rendering and Simulation Frameworks
_h[electronic resource] :
_bConcepts, Approaches and Applications for Modern Multi-Domain VR Simulation Systems /
_cby Nico Hempe.
264 1 _aWiesbaden :
_bSpringer Fachmedien Wiesbaden :
_bImprint: Springer Vieweg,
_c2016.
300 _aXI, 244 p. 215 illus., 45 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aConcepts of a Sustainable System Structure and a Modern Rendering Framework Based on a Central Semantic Database -- Rendering Techniques for Intuitive Data Visualizations and Optical Sensor Simulations -- A Broad Range of Practical eRobotics Applications.
520 _aTaking into account aspects of semantic world models and graph databases, Nico Hempe presents concepts for a new class of modern Multi-Domain VR Simulation Systems based on the principles of the research field of eRobotics. Nico Hempe not only shows how to overcome structural differences between rendering and simulation frameworks to allow attractive and intuitive representations of the generated results, he also demonstrates ways to enable rendering-supported simulations. The outcome is an intuitive multi-purpose development tool for multiple applications, ranging from industrial domains over environmental scenarios up to space robotics. Contents Concepts of a Sustainable System Structure and a Modern Rendering Framework Based on a Central Semantic Database Rendering Techniques for Intuitive Data Visualizations and Optical Sensor Simulations A Broad Range of Practical eRobotics Applications Target Groups Researchers and students of real-time computer graphics, robotics and sensors Practitioners in the area of Virtual Reality and 3D simulation systems The Author As team leader and lead developer at the Institute for Man-Machine Interaction at the RWTH Aachen University, Nico Hempe has many years of practical experience in the areas of Virtual Reality and 3D simulation systems. His research work focuses on real-time rendering, data visualization and sensor simulation.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 0 _aApplied mathematics.
650 0 _aEngineering mathematics.
650 0 _aControl engineering.
650 0 _aRobotics.
650 0 _aMechatronics.
650 1 4 _aComputer Science.
650 2 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
650 2 4 _aAppl.Mathematics/Computational Methods of Engineering.
650 2 4 _aControl, Robotics, Mechatronics.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783658144005
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-658-14401-2
912 _aZDB-2-SCS
942 _cEBK
999 _c55310
_d55310