000 03948nam a22005415i 4500
001 978-1-4471-6476-0
003 DE-He213
005 20200421111842.0
007 cr nn 008mamaa
008 140723s2014 xxk| s |||| 0|eng d
020 _a9781447164760
_9978-1-4471-6476-0
024 7 _a10.1007/978-1-4471-6476-0
_2doi
050 4 _aLB1028.43-1028.75
072 7 _aJNV
_2bicssc
072 7 _aEDU039000
_2bisacsh
072 7 _aCOM023000
_2bisacsh
082 0 4 _a374.26
_223
100 1 _aMeyer III, Edwin F.
_eauthor.
245 1 0 _aGuide to Teaching Puzzle-based Learning
_h[electronic resource] /
_cby Edwin F. Meyer III, Nickolas Falkner, Raja Sooriamurthi, Zbigniew Michalewicz.
264 1 _aLondon :
_bSpringer London :
_bImprint: Springer,
_c2014.
300 _aXVI, 345 p. 117 illus., 19 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aUndergraduate Topics in Computer Science,
_x1863-7310
505 0 _aPart I: Motivation and Teaching -- Motivation -- Getting Started -- Icebreakers -- Effective Teaching Approaches -- Part II: Tools, Tips and Strategies -- Understand the Problem -- Reasoning: Logic and Reasoning Backwards -- Pattern Recognition -- Enumerate and Eliminate -- Simplify! -- Perform a Gedanken: "What If?" and "So What?" -- Simulation and Optimization -- Part III: Challenges -- Probabilistic Reasoning -- Logical Reasoning -- Geometric Reasoning -- Grand Challenges -- Summary -- List of Puzzles.
520 _aPuzzle-based Learning is a foundational approach to develop the critical thinking skills and mental stamina essential for solving real-world problems. This Guide to Teaching Puzzle-based Learning provides invaluable insights drawn from the authors' extensive experience in teaching Puzzle-based Learning. Practical advice is provided for teachers and lecturers evaluating a range of different formats for varying class sizes, based on results from classes taught in many different countries. Topics and features: Suggests numerous entertaining puzzles designed to motivate students to think about framing and solving unstructured problems Discusses models for student engagement, setting up puzzle clubs, hosting a puzzle competition, and various warm-up activities Presents an overview of effective teaching approaches used in Puzzle-based Learning, covering a variety of class activities, assignment settings and assessment strategies Examines the issues involved in framing a problem, and reviews a range of problem-solving strategies Contains tips for teachers and notes on common student pitfalls throughout the text Provides a collection of puzzle sets for use during a Puzzle-based Learning event, including puzzles that require probabilistic reasoning, and logic and geometry puzzles This unique textbook/guide will be of great interest to instructors on all levels who wish to experiment with the Puzzle-based Learning approach. This approach has been successfully applied in universities, high schools, professional organizations and leading companies.
650 0 _aComputer science.
650 0 _aEducation
_xData processing.
650 0 _aScience education.
650 0 _aTeaching.
650 1 4 _aComputer Science.
650 2 4 _aComputers and Education.
650 2 4 _aScience Education.
650 2 4 _aTeaching and Teacher Education.
700 1 _aFalkner, Nickolas.
_eauthor.
700 1 _aSooriamurthi, Raja.
_eauthor.
700 1 _aMichalewicz, Zbigniew.
_eauthor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781447164753
830 0 _aUndergraduate Topics in Computer Science,
_x1863-7310
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4471-6476-0
912 _aZDB-2-SCS
942 _cEBK
999 _c55611
_d55611