000 04131nam a22005415i 4500
001 978-1-4471-4111-2
003 DE-He213
005 20200421112039.0
007 cr nn 008mamaa
008 120725s2013 xxk| s |||| 0|eng d
020 _a9781447141112
_9978-1-4471-4111-2
024 7 _a10.1007/978-1-4471-4111-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZG
_2bicssc
072 7 _aCOM070000
_2bisacsh
082 0 4 _a005.437
_223
082 0 4 _a4.019
_223
245 1 0 _aCreativity and Rationale
_h[electronic resource] :
_bEnhancing Human Experience by Design /
_cedited by John M. Carroll.
264 1 _aLondon :
_bSpringer London :
_bImprint: Springer,
_c2013.
300 _aVIII, 456 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aHuman-Computer Interaction Series,
_x1571-5035 ;
_v20
505 0 _aCreativity and Rationale: The Essential Tension -- Critical Conversations: Feedback as Creativity in Software Design -- A Micro View of Design Reasoning: Two-Way Shifts between Embodiment and Rationale -- Evaluating Creativity -- Integrating Design Representations for Creativity -- Achieving both Creativity and Rationale: Reuse in Design with Images and Claims -- Predecessor Artefacts: Evolutionary Perspectives on a Reflective Conversation with Design Materials -- The PRInCiPleS Design Framework -- Using Rationale to Assist Student Cognitive and Intellectual Development -- Does Design Rationale Enhance Creativity? -- Promoting Group Creativity in Upstream Requirements Engineering -- Supporting Awareness in Creative Group Work by Exposing Design Rationale -- Studying Humans to Inform Interactive Narrative Technology -- Improvisation in the Cloud: Devised Theatre in Support of Problem-Finding -- The Practice Level in Participatory Design Rationale: Studying Practitioner Moves and Choices -- Managing Conflict in Information System Design Stakeholder Conferences: The role of Transparency Work -- Mining Creativity Research to Inform Design Rationale in Open Source Communities -- Creativity Meets Rationale: Collaboration Patterns for Social Innovation -- Patterns for Emergent Global Intelligence -- Collaborative Design Rationale and Social Creativity in Cultures of Participation -- Index.
520 _aCreativity and rationale comprise an essential tension in design. They are two sides of the coin; contrary, complementary, but perhaps also interdependent. Designs always serve purposes. They always have an internal logic. They can be queried, explained, and evaluated. These characteristics are what design rationale is about. But at the same time designs always provoke experiences and insights. They open up possibilities, raise questions, and engage human sense making. Design is always about creativity. Creativity and Rationale: Enhancing Human Experience by Design comprises 19 complementary chapters by leading experts in the areas of human-computer interaction design, sociotechnical systems design, requirements engineering, information systems, and artificial intelligence. Researchers, research students and practitioners in human-computer interaction and software design will find this state of the art volume invaluable.
650 0 _aComputer science.
650 0 _aSoftware engineering.
650 0 _aUser interfaces (Computer systems).
650 0 _aApplication software.
650 0 _aMultimedia systems.
650 1 4 _aComputer Science.
650 2 4 _aUser Interfaces and Human Computer Interaction.
650 2 4 _aMedia Design.
650 2 4 _aComputer Applications.
650 2 4 _aSoftware Engineering.
700 1 _aCarroll, John M.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9781447141105
830 0 _aHuman-Computer Interaction Series,
_x1571-5035 ;
_v20
856 4 0 _uhttp://dx.doi.org/10.1007/978-1-4471-4111-2
912 _aZDB-2-SCS
942 _cEBK
999 _c56518
_d56518