000 | 02714nam a22004695i 4500 | ||
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001 | 978-3-319-05137-6 | ||
003 | DE-He213 | ||
005 | 20200421112222.0 | ||
007 | cr nn 008mamaa | ||
008 | 140327s2014 gw | s |||| 0|eng d | ||
020 |
_a9783319051376 _9978-3-319-05137-6 |
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024 | 7 |
_a10.1007/978-3-319-05137-6 _2doi |
|
050 | 4 | _aT385 | |
072 | 7 |
_aUML _2bicssc |
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072 | 7 |
_aCOM012000 _2bisacsh |
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082 | 0 | 4 |
_a006.6 _223 |
100 | 1 |
_aElias, Rimon. _eauthor. |
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245 | 1 | 0 |
_aDigital Media _h[electronic resource] : _bA Problem-solving Approach for Computer Graphics / _cby Rimon Elias. |
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2014. |
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300 |
_aXXXVI, 686 p. 314 illus. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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505 | 0 | _aPreface -- List of Abbreviations -- List of Examples -- List of Problems -- Introduction -- 2D Graphics -- Transformations in 2D Space -- 3D Solid Modeling -- Transformations in 3D Space -- Curves -- Surfaces -- Projections -- View Transformations -- Visibility -- Illumination, Lighting and Shading -- Mapping Techniques -- Color Spaces -- Linear Algebra -- Coordinate Systems -- Index. | |
520 | _aFocusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate, but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. Topics covered include: 2D Graphics 3D Solid Modelling Mapping Techniques Transformations in 2D and 3D Space Illuminations, Lighting and Shading Ideal as an upper level undergraduate text, Digital Media - A Problem-solving Approach for Computer Graphics, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra. | ||
650 | 0 | _aComputer science. | |
650 | 0 | _aComputer graphics. | |
650 | 0 | _aComputer-aided engineering. | |
650 | 0 | _aMultimedia systems. | |
650 | 1 | 4 | _aComputer Science. |
650 | 2 | 4 | _aComputer Graphics. |
650 | 2 | 4 | _aComputer-Aided Engineering (CAD, CAE) and Design. |
650 | 2 | 4 | _aMedia Design. |
710 | 2 | _aSpringerLink (Online service) | |
773 | 0 | _tSpringer eBooks | |
776 | 0 | 8 |
_iPrinted edition: _z9783319051369 |
856 | 4 | 0 | _uhttp://dx.doi.org/10.1007/978-3-319-05137-6 |
912 | _aZDB-2-SCS | ||
942 | _cEBK | ||
999 |
_c57452 _d57452 |