000 02714nam a22004695i 4500
001 978-3-319-05137-6
003 DE-He213
005 20200421112222.0
007 cr nn 008mamaa
008 140327s2014 gw | s |||| 0|eng d
020 _a9783319051376
_9978-3-319-05137-6
024 7 _a10.1007/978-3-319-05137-6
_2doi
050 4 _aT385
072 7 _aUML
_2bicssc
072 7 _aCOM012000
_2bisacsh
082 0 4 _a006.6
_223
100 1 _aElias, Rimon.
_eauthor.
245 1 0 _aDigital Media
_h[electronic resource] :
_bA Problem-solving Approach for Computer Graphics /
_cby Rimon Elias.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2014.
300 _aXXXVI, 686 p. 314 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
505 0 _aPreface -- List of Abbreviations -- List of Examples -- List of Problems -- Introduction -- 2D Graphics -- Transformations in 2D Space -- 3D Solid Modeling -- Transformations in 3D Space -- Curves -- Surfaces -- Projections -- View Transformations -- Visibility -- Illumination, Lighting and Shading -- Mapping Techniques -- Color Spaces -- Linear Algebra -- Coordinate Systems -- Index.
520 _aFocusing on the computer graphics required to create digital media this book discusses the concepts and provides hundreds of solved examples and unsolved problems for practice. Pseudo codes are included where appropriate, but these coding examples do not rely on specific languages. The aim is to get readers to understand the ideas and how concepts and algorithms work, through practicing numeric examples. Topics covered include: 2D Graphics 3D Solid Modelling Mapping Techniques Transformations in 2D and 3D Space Illuminations, Lighting and Shading Ideal as an upper level undergraduate text, Digital Media - A Problem-solving Approach for Computer Graphics, approaches the field at a conceptual level thus no programming experience is required, just a basic knowledge of mathematics and linear algebra.
650 0 _aComputer science.
650 0 _aComputer graphics.
650 0 _aComputer-aided engineering.
650 0 _aMultimedia systems.
650 1 4 _aComputer Science.
650 2 4 _aComputer Graphics.
650 2 4 _aComputer-Aided Engineering (CAD, CAE) and Design.
650 2 4 _aMedia Design.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319051369
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-05137-6
912 _aZDB-2-SCS
942 _cEBK
999 _c57452
_d57452