000 03048nam a22006015i 4500
001 978-3-319-50935-8
003 DE-He213
005 20200421112234.0
007 cr nn 008mamaa
008 161209s2016 gw | s |||| 0|eng d
020 _a9783319509358
_9978-3-319-50935-8
024 7 _a10.1007/978-3-319-50935-8
_2doi
050 4 _aQA76.9.A43
072 7 _aUMB
_2bicssc
072 7 _aCOM051300
_2bisacsh
082 0 4 _a005.1
_223
245 1 0 _aComputers and Games
_h[electronic resource] :
_b9th International Conference, CG 2016, Leiden, The Netherlands, June 29 - July 1, 2016, Revised Selected Papers /
_cedited by Aske Plaat, Walter Kosters, Jaap van den Herik.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2016.
300 _aXX, 225 p. 68 illus.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v10068
505 0 _aMonte Carlo Tree Search -- Concrete Games -- Theory and Complexity -- Cognition Model.
520 _aThis book constitutes the thoroughly refereed post-conference proceedings of the 9th International Conference on Computers and Games, CG 2016, held in Leiden, The Netherlands,in conjunction with the 19th Computer Olympiad and the 22nd World Computer-Chess Championship. The 20 papers presented were carefully reviewed and selected of 30 submitted papers. The 20 papers cover a wide range of computer games and many different research topics in four main classes which determined the order of publication: Monte Carlo Tree Search (MCTS) and its enhancements (seven papers), concrete games (seven papers), theoretical aspects and complexity (five papers) and cognition model (one paper). The paper Using Partial Tablebases in Breakthrough by Andrew Isaac and Richard Lorentz received the Best Paper Award.
650 0 _aComputer science.
650 0 _aComputer communication systems.
650 0 _aSoftware engineering.
650 0 _aAlgorithms.
650 0 _aArtificial intelligence.
650 0 _aComputer graphics.
650 0 _aImage processing.
650 1 4 _aComputer Science.
650 2 4 _aAlgorithm Analysis and Problem Complexity.
650 2 4 _aArtificial Intelligence (incl. Robotics).
650 2 4 _aSoftware Engineering.
650 2 4 _aComputer Communication Networks.
650 2 4 _aComputer Graphics.
650 2 4 _aImage Processing and Computer Vision.
700 1 _aPlaat, Aske.
_eeditor.
700 1 _aKosters, Walter.
_eeditor.
700 1 _avan den Herik, Jaap.
_eeditor.
710 2 _aSpringerLink (Online service)
773 0 _tSpringer eBooks
776 0 8 _iPrinted edition:
_z9783319509341
830 0 _aLecture Notes in Computer Science,
_x0302-9743 ;
_v10068
856 4 0 _uhttp://dx.doi.org/10.1007/978-3-319-50935-8
912 _aZDB-2-SCS
912 _aZDB-2-LNC
942 _cEBK
999 _c58175
_d58175