000 03662cam a2200577Ki 4500
001 9781003173878
003 FlBoTFG
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006 m o d
007 cr cnu---unuuu
008 210518s2021 flua o 001 0 eng d
040 _aOCoLC-P
_beng
_erda
_epn
_cOCoLC-P
020 _a9781003173878
_q(electronic bk.)
020 _a100317387X
_q(electronic bk.)
020 _a9781000410990
_q(electronic bk. : PDF)
020 _a1000410994
_q(electronic bk. : PDF)
020 _a9781000411010
_q(electronic bk. : EPUB)
020 _a100041101X
_q(electronic bk. : EPUB)
020 _z9781032003634
020 _z1032003634
035 _a(OCoLC)1251637356
035 _a(OCoLC-P)1251637356
050 4 _aRA644.C67
072 7 _aCOM
_x079010
_2bisacsh
072 7 _aCOM
_x059000
_2bisacsh
072 7 _aMED
_x078000
_2bisacsh
072 7 _aUB
_2bicssc
082 0 4 _a362.1962414
_223
100 1 _aShaikh, Nuzhat F.,
_eauthor.
_913287
245 1 0 _aCOVID-19 public health measures :
_ban augmented reality perspective /
_cNuzhat F. Shaikh, Ajinkya Kunjir, Juveriya Shaikh, Parikshit Narendra Mahalle.
264 1 _aBoca Raton :
_bCRC Press,
_c2021.
300 _a1 online resource (1 volume) :
_billustrations (black and white).
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
490 0 _aIntelligent signal processing and data analysis
520 _aConsidering the overall situation of the current pandemic and pertinent recommendations, this book focuses on the use of augmented reality (AR) applications for preventing COVID-19 outbreaks along with techniques, tools, and platforms to achieve social distancing.and sanitization. COVID-19 Public Health Measures: An Augmented Reality Perspective contains theoretical and practical knowledge of AR and remedies on how to cope with the pandemic, including multiple use cases along with a set of recommendations. This book illustrates application building using open-source software with an interactive interface to aid impaired users. The initial part of this book emphasizes the basic knowledge of AR, technology, devices, and rest of the relevant theories. This book is aimed at researchers, students of AR, technical healthcare professionals, and practitioners. Key Features: Consists of an extensive introduction to the terminologies and components of AR Provides in-depth knowledge of various tools and techniques used in AR Introduces various platforms and software development kits (SDKs) such as Unity Engine, Unreal Engine, and Vuforia Gives a step-by-step guide for the development of an AR app Describes how AR can be used specifically by impaired users not only in the situation of current pandemic but also in normal situations thus simplifying day-to-day activities
588 _aOCLC-licensed vendor bibliographic record.
650 0 _aCOVID-19 (Disease)
_xGovernment policy.
_913288
650 0 _aCOVID-19 (Disease)
_xPrevention
_xGovernment policy.
_913289
650 0 _aAugmented reality.
_94768
650 7 _aCOMPUTERS / Social Aspects / Human-Computer Interaction
_2bisacsh
_913290
650 7 _aCOMPUTERS / Computer Engineering
_2bisacsh
_94770
650 7 _aMEDICAL / Public Health
_2bisacsh
_913064
700 1 _aKunjir, Ajinkya,
_eauthor.
_913291
700 1 _aShaikh, Juveriya,
_eauthor.
_913292
700 1 _aMahalle, Parikshit N.,
_eauthor.
_913293
856 4 0 _3Taylor & Francis
_uhttps://www.taylorfrancis.com/books/9781003173878
856 4 2 _3OCLC metadata license agreement
_uhttp://www.oclc.org/content/dam/oclc/forms/terms/vbrl-201703.pdf
942 _cEBK
999 _c70411
_d70411