000 | 03664nam a2200517 i 4500 | ||
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001 | 6267268 | ||
003 | IEEE | ||
005 | 20220712204614.0 | ||
006 | m o d | ||
007 | cr |n||||||||| | ||
008 | 151223s2004 maua ob 001 eng d | ||
020 |
_z9780262072489 _qprint |
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020 |
_a9780262256223 _qebook |
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020 |
_z0262256223 _qelectronic |
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035 | _a(CaBNVSL)mat06267268 | ||
035 | _a(IDAMS)0b000064818b423c | ||
040 |
_aCaBNVSL _beng _erda _cCaBNVSL _dCaBNVSL |
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050 | 4 |
_aQA76.9.H85 _bG39 2004eb |
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100 | 1 |
_aGay, Geri, _eauthor. _921839 |
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245 | 1 | 0 |
_aActivity-centered design : _ban ecological approach to designing smart tools and usable systems / _cGeri Gay and Helene Hembrooke. |
264 | 1 |
_aCambridge, Massachusetts : _bMIT Press, _c2004. |
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264 | 2 |
_a[Piscataqay, New Jersey] : _bIEEE Xplore, _c[2004] |
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300 |
_a1 PDF (xxi, 111 pages) : _billustrations. |
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336 |
_atext _2rdacontent |
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337 |
_aelectronic _2isbdmedia |
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338 |
_aonline resource _2rdacarrier |
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490 | 1 | _aActing with technology | |
504 | _aIncludes bibliographical references and index. | ||
506 | 1 | _aRestricted to subscribers or individual electronic text purchasers. | |
520 | _aThe shift in the practice of human-computer interaction (HCI) Design from user-centered to context-based design marks a significant change in focus. With context-based design, designers start not with a preconceived idea of what users should do, but with an understanding of what users actually do. Context-based design focuses on the situation in which the technology will be used -- the activities relating to it and their social contexts. Designers must also realize that introduction of the technology itself changes the situation; in order to design workable systems, the design process must become flexible and adaptive. In Activity-Centered Design, Geri Gay and Helene Hembrooke argue that it is time to develop new models for HCI design that support not only research and development but also investigations into the context and motivation of user behavior.Gay and Hembrooke examine the ongoing interaction of computer systems use, design practice, and design evaluation, using the concepts of activity theory and related methods as a theoretical framework. Among the topics they discuss are the reciprocal relationship between the tool and the task, how activities shape the requirements of particular tools and how the application of the tools begins to reshape the activity; differing needs and expectations of participants when new technology is introduced, examining in particular the integration of wireless handheld devices into museums and learning environments; and the effect of the layout of the computing space on movement, function, and social interaction. Gay and Hembrooke then apply their findings on the use of technology in everyday contexts to inform future HCI design practice. | ||
530 | _aAlso available in print. | ||
538 | _aMode of access: World Wide Web | ||
550 | _aMade available online by EBSCO. | ||
588 | _aDescription based on PDF viewed 12/23/2015. | ||
650 | 0 |
_aHuman-machine systems _xDesign. _921840 |
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650 | 0 |
_aSystem design. _95468 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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655 | 0 |
_aElectronic books. _93294 |
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700 | 1 |
_aHembrooke, Helene. _921841 |
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710 | 2 |
_aIEEE Xplore (Online Service), _edistributor. _921842 |
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710 | 2 |
_aMIT Press, _epublisher. _921843 |
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776 | 0 | 8 |
_iPrint version _z9780262072489 |
830 | 0 |
_aActing with technology. _921844 |
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856 | 4 | 2 |
_3Abstract with links to resource _uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267268 |
942 | _cEBK | ||
999 |
_c72926 _d72926 |