000 03604nam a2200517 i 4500
001 6267285
003 IEEE
005 20220712204619.0
006 m o d
007 cr |n|||||||||
008 151223s2006 maua ob 001 eng d
010 _z 2006044045 (print)
015 _zGBA678154 (print)
016 _z013552121 (print)
020 _a9780262256407
_qelectronic
020 _z0262090422
_qalk. paper
020 _z9780262090421
_qalk. paper
035 _a(CaBNVSL)mat06267285
035 _a(IDAMS)0b000064818b427f
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aQA76.9.H85
_bI53 2007eb
082 0 0 _a004/.019
_222
100 1 _aImaz, Manuel,
_eauthor.
_921932
245 1 0 _aDesigning with blends :
_bconceptual foundations of human-computer interaction and software engineering /
_cManuel Imaz and David Benyon.
264 1 _aCambridge, Massachusetts :
_bMIT Press,
_cc2007.
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2006]
300 _a1 PDF (xi, 229 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references (p. [209]-218) and index.
506 1 _aRestricted to subscribers or individual electronic text purchasers.
520 _aThe evolution of the concept of mind in cognitive science over the past 25 years creates new ways to think about the interaction of people and computers. New ideas about embodiment, metaphor as a fundamental cognitive process, and conceptual integration--a blending of older concepts that gives rise to new, emergent properties--have become increasingly important in software engineering (SE) and human-computer interaction (HCI). If once computing was based on algorithms, mathematical theories, and formal notations, now the use of stories, metaphors, and blends can contribute to well-informed, sensitive software design. In Designing with Blends, Manuel Imaz and David Benyon show how these new metaphors and concepts of mind allow us to discover new aspects of HCI-SE.After 60 years, digital technology has come of age, but software design has not kept pace with technological sophistication; people struggle to understand and use their computers, cameras, phones, and other devices. Imaz and Benyon argue that the dominance of digital media in our lives demands changes in HCI-SE based on advances in cognitive science. The idea of embodied cognition, they contend, can change the way we approach design by emphasizing the figurative nature of interaction. Imaz and Benyon offer both theoretical grounding and practical examples that illustrate the advantages of applying cognitive concepts to software design. A new view of cognition, they argue, will develop a cognitive literacy in software and interaction design that helps designers understand the opportunities of digital technology and provides people with a more satisfying interactive experience.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aDescription based on PDF viewed 12/23/2015.
650 0 _aHuman-computer interaction.
_96196
650 0 _aSoftware engineering.
_94138
655 0 _aElectronic books.
_93294
700 1 _aBenyon, David.
_921933
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_921934
710 2 _aMIT Press,
_epublisher.
_921935
776 0 8 _iPrint version
_z9780262090421
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=6267285
942 _cEBK
999 _c72942
_d72942