000 04390nam a2200577 i 4500
001 8076701
003 IEEE
005 20220712204913.0
006 m o d
007 cr |n|||||||||
008 171107s2017 maua ob 001 eng d
020 _a9780262341202
_qelectronic bk.
020 _z0262341204
_qelectronic bk.
020 _z9780262036481
020 _z0262036487
035 _a(CaBNVSL)mat08076701
035 _a(IDAMS)0b00006485f8dd6c
040 _aCaBNVSL
_beng
_erda
_cCaBNVSL
_dCaBNVSL
050 4 _aT14
_b.L4254 2017eb
082 0 4 _a601
_223
100 1 _aLee, Edward A.,
_d1957-
_eauthor.
_925204
245 1 0 _aPlato and the nerd :
_bthe creative partnership of humans and technology /
_cEdward Ashford Lee.
264 1 _aCambridge, Massachusetts :
_bThe MIT Press,
_c[2017]
264 2 _a[Piscataqay, New Jersey] :
_bIEEE Xplore,
_c[2017]
300 _a1 PDF (xvi, 266 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _aelectronic
_2isbdmedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
505 0 _aPreface; I Yang; 1 Shadows on the Wall; 1.1 Nerds; 1.2 Artificial and Natural; 1.3 Design and Discovery; 1.4 Engineering and Science; 2 Inventing Laws of Nature; 2.1 The Unknown Knowns; 2.2 Models of Nature; 2.3 Models Are Wrong; 3 Models of Models of Models of Models of Things; 3.1 Technological Tapestries; 3.2 Complexity Simplified; 3.3 Transitivity of Models; 3.4 Reductionism; 4 Hardware Is Ephemeral; 4.1 Hard and Soft; 4.2 Semiconductors; 4.3 Digital Switches; 4.4 Logic Gates; 4.5 Logic Diagrams; 4.6 Digital Machines; 5 Software Endures; 5.1 Self-Scaffolding
505 8 _a5.2 Instruction Set Architectures5.3 Programming Languages; 5.4 Operating Systems; 5.5 Libraries, Languages, and Dialects; 5.6 The Cloud; 6 Evolution and Revolution; 6.1 Normal Engineering; 6.2 Crisis and Failure; 6.3 Crisis and Opportunity; 6.4 Models in Crisis; II Yin; 7 Information; 7.1 Pessimism Becomes Optimism; 7.2 Information-Processing Machines; 7.3 Measuring Information; 7.4 Continuous Information; 8 The Limits of Software; 8.1 Universal Machines?; 8.2 Undecidability; 8.3 Cardinality; 8.4 Digital Physics?; 9 Symbiosis; 9.1 The Notion of a Continuum
505 8 _a9.2 The Impossible Becomes Possible9.3 Digital Psyche?; 9.4 Symbiotic Partnership; 9.5 Incompleteness; 10 Determinism; 10.1 Laplace's Demon; 10.2 The Butterfly Effect; 10.3 Incompleteness of Determinism; 10.4 The Hard and the Soft of Determinism; 11 Probability and Possibility; 11.1 The Bayesians and the Frequentists; 11.2 Continuums, Again; 11.3 Impossibility and Improbability; 12 Final Thoughts; 12.1 Dualism; 12.2 Obstacles; 12.3 Autonomy and Intelligence; Bibliography; Index
506 _aRestricted to subscribers or individual electronic text purchasers.
520 8 _aIn this book, Edward Ashford Lee makes a bold claim: that the creators of digital technology have an unsurpassed medium for creativity. Technology has advanced to the point where progress seems limited not by physical constraints but the human imagination. Writing for both literate technologists and numerate humanists, Lee makes a case for engineering -- creating technology -- as a deeply intellectual and fundamentally creative process. Explaining why digital technology has been so transformative and so liberating, Lee argues that the real power of technology stems from its partnership with humans.
530 _aAlso available in print.
538 _aMode of access: World Wide Web
588 _aPrint version record.
650 0 _aTechnology
_xPhilosophy.
_925205
650 0 _aComputer science
_vPopular works.
_925206
650 0 _aCreative ability.
_925207
650 7 _aComputer science.
_2fast
_99832
650 7 _aCreative ability.
_2fast
_925207
650 7 _aTechnology
_xPhilosophy.
_2fast
_925205
655 7 _aPopular works.
_2fast
_96581
655 4 _aElectronic books.
_93294
710 2 _aIEEE Xplore (Online Service),
_edistributor.
_925208
710 2 _aMIT Press,
_epublisher.
_925209
776 0 8 _iPrint version:
_aLee, Edward A., 1957-
_tPlato and the nerd.
_dCambridge, Massachusetts : The MIT Press, [2017]
_z9780262036481
_w(DLC) 2016056891
_w(OCoLC)967774879
856 4 2 _3Abstract with links to resource
_uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=8076701
942 _cEBK
999 _c73518
_d73518