000 | 04301nam a2200613 i 4500 | ||
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001 | 8606338 | ||
003 | IEEE | ||
005 | 20220712204930.0 | ||
006 | m o d | ||
007 | cr |n||||||||| | ||
008 | 190319s2018 mau ob 001 eng d | ||
020 |
_a9780262350143 _qelectronic bk. |
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020 |
_z0262350149 _qelectronic bk. |
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020 | _z9780262039031 | ||
020 | _z0262039036 | ||
035 | _a(CaBNVSL)mat08606338 | ||
035 | _a(IDAMS)0b000064889fe708 | ||
040 |
_aCaBNVSL _beng _erda _cCaBNVSL _dCaBNVSL |
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050 | 4 |
_aGV1469.34.P79 _bT64 2018eb |
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082 | 0 | 4 |
_a794.8 _223 |
100 | 1 |
_aTogelius, Julian, _eauthor. _925518 |
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245 | 1 | 0 |
_aPlaying smart : _bon games, intelligence and Artificial Intelligence / _cJulian Togelius. |
264 | 1 |
_aCambridge, Massachusetts : _bMIT Press, _c[2018] |
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264 | 2 |
_a[Piscataqay, New Jersey] : _bIEEE Xplore, _c[2018] |
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300 | _a1 PDF (192 pages). | ||
336 |
_atext _2rdacontent |
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337 |
_aelectronic _2isbdmedia |
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338 |
_aonline resource _2rdacarrier |
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490 | 1 | _aPlayful thinking | |
504 | _aIncludes bibliographical references and index. | ||
505 | 0 | _aIn the beginning of AI, there were games -- Do you need to be intelligent to play games? -- What is (Artificial) Intelligence? -- Do video games have Artificial Intelligence? -- Growing a mind and learning to play -- Do games learn from you when you play them? -- Automating creativity -- Designing for AI -- General intelligence and games in general -- Synthesis. | |
506 | _aRestricted to subscribers or individual electronic text purchasers. | ||
520 | 8 | _aCan games measure intelligence? How will artificial intelligence inform games of the future? In 'Playing Smart', Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how.0Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM's Deep Blue and DeepMind's AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. 0Game design is at heart a cognitive science, Togelius reminds us-when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play. | |
530 | _aAlso available in print. | ||
538 | _aMode of access: World Wide Web | ||
588 | 0 | _aPrint version record. | |
650 | 0 |
_aVideo games _xPsychological aspects. _925439 |
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650 | 0 |
_aVideo games _xDesign. _94792 |
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650 | 0 |
_aIntellect. _925081 |
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650 | 0 |
_aThought and thinking. _925080 |
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650 | 0 |
_aArtificial intelligence. _93407 |
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650 | 7 |
_aArtificial intelligence. _2fast _93407 |
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650 | 7 |
_aIntellect. _2fast _925081 |
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650 | 7 |
_aThought and thinking. _2fast _925080 |
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650 | 7 |
_aVideo games _xDesign. _2fast _94792 |
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650 | 7 |
_aVideo games _xPsychological aspects. _2fast _925439 |
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655 | 4 |
_aElectronic books. _93294 |
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710 | 2 |
_aMIT Press, _epublisher. _925519 |
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710 | 2 |
_aIEEE Xplore (Online Service), _edistributor. _925520 |
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776 | 0 | 8 |
_iPrint version: _aTogelius, Julian. _tPlaying smart. _dCambridge, MA : MIT Press, [2018] _z9780262039031 _w(DLC) 2018010191 _w(OCoLC)1029781489 |
830 | 0 |
_aPlayful thinking _924426 |
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856 | 4 | 2 |
_3Abstract with links to resource _uhttps://ieeexplore.ieee.org/xpl/bkabstractplus.jsp?bkn=8606338 |
942 | _cEBK | ||
999 |
_c73574 _d73574 |