000 | 03949nam a22005295i 4500 | ||
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001 | 978-3-030-41196-1 | ||
003 | DE-He213 | ||
005 | 20220801214017.0 | ||
007 | cr nn 008mamaa | ||
008 | 200618s2021 sz | s |||| 0|eng d | ||
020 |
_a9783030411961 _9978-3-030-41196-1 |
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024 | 7 |
_a10.1007/978-3-030-41196-1 _2doi |
|
050 | 4 | _aTA329-348 | |
072 | 7 |
_aTBJ _2bicssc |
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_aTEC009000 _2bisacsh |
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_aTBJ _2thema |
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_a620.00151 _223 |
245 | 1 | 0 |
_aAdvances in Core Computer Science-Based Technologies _h[electronic resource] : _bPapers in Honor of Professor Nikolaos Alexandris / _cedited by George A. Tsihrintzis, Maria Virvou. |
250 | _a1st ed. 2021. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2021. |
|
300 |
_aXXVII, 437 p. 156 illus., 103 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aLearning and Analytics in Intelligent Systems, _x2662-3455 ; _v14 |
|
505 | 0 | _aChapter 1: This is Just Metadata: From no Communication Content to User Proļ¬ling, Surveillance and Exploitation -- Chapter 2: A fuzzy task scheduling method -- Chapter 3: A Bimodal System for Emotion Recognition via Computer of Known or Unknown Persons in Normal or Fatigue Situations -- Chapter 4: Homeodynamic modelling of complex abnormal biological processes -- Chapter 5: Engaging Students in Basic Cybersecurity Concepts Using Digital Game-Based Learning: Computer Games as Virtual Learning Environments. | |
520 | _aThis book introduces readers to some of the most significant advances in core computer science-based technologies. At the dawn of the 4th Industrial Revolution, the field of computer science-based technologies is growing continuously and rapidly, and is developing both in itself and in terms of its applications in many other disciplines. Written by leading experts and consisting of 18 chapters, the book is divided into seven parts: (1) Computer Science-based Technologies in Education, (2) Computer Science-based Technologies in Risk Assessment and Readiness, (3) Computer Science-based Technologies in IoT, Blockchains and Electronic Money, (4) Computer Science-based Technologies in Mobile Computing, (5) Computer Science-based Technologies in Scheduling and Transportation, (6) Computer Science-based Technologies in Medicine and Biology, and (7) Theoretical Advances in Computer Science with Significant Potential Applications in Technology. Featuring an extensive list of bibliographic references at the end of each chapter to help readers probe further into the application areas of interest to them, this book is intended for professors, researchers, scientists, engineers and students in computer science-related disciplines. It is also useful for those from other disciplines wanting to become well versed in some of the latest computer science-based technologies. | ||
650 | 0 |
_aEngineering mathematics. _93254 |
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650 | 0 |
_aComputer simulation. _95106 |
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650 | 1 | 4 |
_aEngineering Mathematics. _93254 |
650 | 2 | 4 |
_aComputer Modelling. _935757 |
700 | 1 |
_aTsihrintzis, George A. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _935758 |
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700 | 1 |
_aVirvou, Maria. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _935759 |
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710 | 2 |
_aSpringerLink (Online service) _935760 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783030411954 |
776 | 0 | 8 |
_iPrinted edition: _z9783030411978 |
776 | 0 | 8 |
_iPrinted edition: _z9783030411985 |
830 | 0 |
_aLearning and Analytics in Intelligent Systems, _x2662-3455 ; _v14 _935761 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-41196-1 |
912 | _aZDB-2-ENG | ||
912 | _aZDB-2-SXE | ||
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