000 | 03592nam a22005655i 4500 | ||
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001 | 978-3-319-95588-9 | ||
003 | DE-He213 | ||
005 | 20220801221530.0 | ||
007 | cr nn 008mamaa | ||
008 | 180706s2019 sz | s |||| 0|eng d | ||
020 |
_a9783319955889 _9978-3-319-95588-9 |
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024 | 7 |
_a10.1007/978-3-319-95588-9 _2doi |
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050 | 4 | _aTA329-348 | |
050 | 4 | _aTA345-345.5 | |
072 | 7 |
_aTBJ _2bicssc |
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072 | 7 |
_aTEC009000 _2bisacsh |
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_aTBJ _2thema |
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_a620 _223 |
245 | 1 | 0 |
_aICGG 2018 - Proceedings of the 18th International Conference on Geometry and Graphics _h[electronic resource] : _b40th Anniversary - Milan, Italy, August 3-7, 2018 / _cedited by Luigi Cocchiarella. |
250 | _a1st ed. 2019. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2019. |
|
300 |
_aXLVI, 2300 p. 1581 illus., 1178 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aAdvances in Intelligent Systems and Computing, _x2194-5365 ; _v809 |
|
520 | _aThis book gathers peer-reviewed papers presented at the 18th International Conference on Geometry and Graphics (ICGG), held in Milan, Italy, on August 3-7, 2018. The spectrum of papers ranges from theoretical research to applications, including education, in several fields of science, technology and the arts. The ICGG 2018 mainly focused on the following topics and subtopics: Theoretical Graphics and Geometry (Geometry of Curves and Surfaces, Kinematic and Descriptive Geometry, Computer Aided Geometric Design), Applied Geometry and Graphics (Modeling of Objects, Phenomena and Processes, Applications of Geometry in Engineering, Art and Architecture, Computer Animation and Games, Graphic Simulation in Urban and Territorial Studies), Engineering Computer Graphics (Computer Aided Design and Drafting, Computational Geometry, Geometric and Solid Modeling, Image Synthesis, Pattern Recognition, Digital Image Processing) and Graphics Education (Education Technology Research, Multimedia Educational Software Development, E-learning, Virtual Reality, Educational Systems, Educational Software Development Tools, MOOCs). Given its breadth of coverage, the book introduces engineers, architects and designers interested in computer applications, graphics and geometry to the latest advances in the field, with a particular focus on science, the arts and mathematics education. | ||
650 | 0 |
_aEngineering mathematics. _93254 |
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650 | 0 |
_aEngineering—Data processing. _931556 |
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650 | 0 |
_aComputer-aided engineering. _914016 |
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650 | 0 |
_aGeometry. _921224 |
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650 | 0 |
_aComputer graphics. _94088 |
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650 | 1 | 4 |
_aMathematical and Computational Engineering Applications. _931559 |
650 | 2 | 4 |
_aComputer-Aided Engineering (CAD, CAE) and Design. _931735 |
650 | 2 | 4 |
_aGeometry. _921224 |
650 | 2 | 4 |
_aComputer Graphics. _94088 |
700 | 1 |
_aCocchiarella, Luigi. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _956566 |
|
710 | 2 |
_aSpringerLink (Online service) _956567 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783319955872 |
776 | 0 | 8 |
_iPrinted edition: _z9783319955896 |
830 | 0 |
_aAdvances in Intelligent Systems and Computing, _x2194-5365 ; _v809 _956568 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-319-95588-9 |
912 | _aZDB-2-ENG | ||
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