000 | 03331nam a22004935i 4500 | ||
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001 | 978-3-031-02188-6 | ||
003 | DE-He213 | ||
005 | 20240730163833.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2010 sz | s |||| 0|eng d | ||
020 |
_a9783031021886 _9978-3-031-02188-6 |
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024 | 7 |
_a10.1007/978-3-031-02188-6 _2doi |
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050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
072 | 7 |
_aUYZ _2bicssc |
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072 | 7 |
_aCOM079010 _2bisacsh |
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072 | 7 |
_aUYZ _2thema |
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082 | 0 | 4 |
_a005.437 _223 |
082 | 0 | 4 |
_a004.019 _223 |
100 | 1 |
_aSutcliffe, Alistair. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _980740 |
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245 | 1 | 0 |
_aDesigning for User Engagment _h[electronic resource] : _bAesthetic and Attractive User Interfaces / _cby Alistair Sutcliffe. |
250 | _a1st ed. 2010. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2010. |
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300 |
_aVII, 47 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 |
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505 | 0 | _aIntroduction -- Psychology of User Engagement -- UE Design Process -- Design Principles and Guidelines -- Perspectives and Conclusions. | |
520 | _aThis book explores the design process for user experience and engagement, which expands the traditional concept of usability and utility in design to include aesthetics, fun and excitement. User experience has evolved as a new area of Human Computer Interaction research, motivated by non-work oriented applications such as games, education and emerging interactive Web 2.0. The chapter starts by examining the phenomena of user engagement and experience and setting them in the perspective of cognitive psychology, in particular motivation, emotion and mood. The perspective of aesthetics is expanded towards interaction and engagement to propose design treatments, metaphors, and interactive techniques which can promote user interest, excitement and satisfying experiences. This is followed by reviewing the design process and design treatments which can promote aesthetic perception and engaging interaction. The final part of the chapter provides design guidelines and principles drawn from theinteraction and graphical design literature which are cross-referenced to issues in the design process. Examples of designs and design treatments are given to illustrate principles and advice, accompanied by critical reflection. Table of Contents: Introduction / Psychology of User Engagement / UE Design Process / Design Principles and Guidelines / Perspectives and Conclusions. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
710 | 2 |
_aSpringerLink (Online service) _980741 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031010606 |
776 | 0 | 8 |
_iPrinted edition: _z9783031033162 |
830 | 0 |
_aSynthesis Lectures on Human-Centered Informatics, _x1946-7699 _980742 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-02188-6 |
912 | _aZDB-2-SXSC | ||
942 | _cEBK | ||
999 |
_c85027 _d85027 |