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001 978-3-031-02230-2
003 DE-He213
005 20240730163843.0
007 cr nn 008mamaa
008 220601s2020 sz | s |||| 0|eng d
020 _a9783031022302
_9978-3-031-02230-2
024 7 _a10.1007/978-3-031-02230-2
_2doi
050 4 _aQA76.9.U83
050 4 _aQA76.9.H85
072 7 _aUYZ
_2bicssc
072 7 _aCOM079010
_2bisacsh
072 7 _aUYZ
_2thema
082 0 4 _a005.437
_223
082 0 4 _a004.019
_223
100 1 _aCockton, Gilbert.
_eauthor.
_4aut
_4http://id.loc.gov/vocabulary/relators/aut
_980831
245 1 0 _aWorth-Focused Design, Book 2
_h[electronic resource] :
_bApproaches, Context, and Case Studies /
_cby Gilbert Cockton.
250 _a1st ed. 2020.
264 1 _aCham :
_bSpringer International Publishing :
_bImprint: Springer,
_c2020.
300 _aXXII, 203 p.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aSynthesis Lectures on Human-Centered Informatics,
_x1946-7699
505 0 _aPreface -- Acknowledgments -- Wo-Fo Success Needs Appropriate Design Progressions -- Framing Design Purpose as Worth -- Mixing Balance at All Scopes of Design -- Integrating Across Design Arenas -- Supported Case Studies: From Grounded to Worth-Centred Design -- Unsupported and Taught Case Studies: Adding BIG to Wo-Fo -- The Past, Present, and Future of BIG Wo-Fo -- Glossary and Abbreviations -- References -- Author Biography.
520 _aThis book introduces the concept of worth for design teams, relates it to experiences and outcomes, and describes how to focus on worth when researching and expressing design opportunities for generous worth. Truly interdisciplinary teams also need an appropriate common language, which was developed in the companion book Worth-Focused Design, Book 1: Balance, Integration, and Generosity (Cockton, 2020a). Its new lexicon for design progressions enables a framework for design and evaluation that works well with a worth focus. Design now has different meanings based upon the approach of different disciplinary practices. For some, it is the creation of value. For others, it is the conception and creation of artefacts. For still others, it is fitting things to people (beneficiaries). While each of these design foci has merits, there are risks in not having an appropriate balance across professions that claim the centre of design for their discipline and marginalise others.Generosity is key to the best creative design-delivering unexpected worth beyond documented needs, wants, or pain points. Truly interdisciplinary design must also balance and integrate approaches across several communities of practice, which is made easier by common ground. Worth provides a productive focus for this common ground and is symbiotic with balanced, integrated, and generous (BIG) practices. Practices associated with balance and integration for worth-focused generosity are illustrated in several case studies that have used approaches in this book, complementing them with additional practices.
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 1 4 _aUser Interfaces and Human Computer Interaction.
_931632
710 2 _aSpringerLink (Online service)
_980832
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783031002106
776 0 8 _iPrinted edition:
_z9783031011023
776 0 8 _iPrinted edition:
_z9783031033582
830 0 _aSynthesis Lectures on Human-Centered Informatics,
_x1946-7699
_980833
856 4 0 _uhttps://doi.org/10.1007/978-3-031-02230-2
912 _aZDB-2-SXSC
942 _cEBK
999 _c85051
_d85051