000 | 03035nam a22004935i 4500 | ||
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001 | 978-3-031-79543-5 | ||
003 | DE-He213 | ||
005 | 20240730164054.0 | ||
007 | cr nn 008mamaa | ||
008 | 220601s2009 sz | s |||| 0|eng d | ||
020 |
_a9783031795435 _9978-3-031-79543-5 |
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024 | 7 |
_a10.1007/978-3-031-79543-5 _2doi |
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072 | 7 |
_aPB _2bicssc |
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_aMAT000000 _2bisacsh |
|
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_aPB _2thema |
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_a510 _223 |
100 | 1 |
_aKaplan, Craig. _eauthor. _4aut _4http://id.loc.gov/vocabulary/relators/aut _981944 |
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245 | 1 | 0 |
_aIntroductory Tiling Theory for Computer Graphics _h[electronic resource] / _cby Craig Kaplan. |
250 | _a1st ed. 2009. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2009. |
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300 |
_aX, 103 p. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
||
490 | 1 |
_aSynthesis Lectures on Computer Graphics and Animation, _x1933-9003 |
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505 | 0 | _aIntroduction -- Tiling Basics -- Symmetry -- Tilings by Polygons -- Isohedral Tilings -- Nonperiodic and Aperiodic Tilings -- Survey. | |
520 | _aTiling theory is an elegant branch of mathematics that has applications in several areas of computer science. The most immediate application area is graphics, where tiling theory has been used in the contexts of texture generation, sampling theory, remeshing, and of course the generation of decorative patterns. The combination of a solid theoretical base (complete with tantalizing open problems), practical algorithmic techniques, and exciting applications make tiling theory a worthwhile area of study for practitioners and students in computer science. This synthesis lecture introduces the mathematical and algorithmic foundations of tiling theory to a computer graphics audience. The goal is primarily to introduce concepts and terminology, clear up common misconceptions, and state and apply important results. The book also describes some of the algorithms and data structures that allow several aspects of tiling theory to be used in practice. Table of Contents: Introduction / Tiling Basics / Symmetry / Tilings by Polygons / Isohedral Tilings / Nonperiodic and Aperiodic Tilings / Survey. | ||
650 | 0 |
_aMathematics. _911584 |
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650 | 0 |
_aImage processing _xDigital techniques. _94145 |
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650 | 0 |
_aComputer vision. _981945 |
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650 | 1 | 4 |
_aMathematics. _911584 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _931569 |
710 | 2 |
_aSpringerLink (Online service) _981946 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031795428 |
776 | 0 | 8 |
_iPrinted edition: _z9783031795442 |
830 | 0 |
_aSynthesis Lectures on Computer Graphics and Animation, _x1933-9003 _981947 |
|
856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-79543-5 |
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