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082 0 4 _a004.0151
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245 1 0 _aAdvances in Computer Games
_h[electronic resource] :
_b18th International Conference, ACG 2023, Virtual Event, November 28-30, 2023, Revised Selected Papers /
_cedited by Michael Hartisch, Chu-Hsuan Hsueh, Jonathan Schaeffer.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer Nature Switzerland :
_bImprint: Springer,
_c2024.
300 _aXII, 171 p. 73 illus., 52 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
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338 _aonline resource
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347 _atext file
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490 1 _aLecture Notes in Computer Science,
_x1611-3349 ;
_v14528
505 0 _aChess and its Variants -- Making Superhuman AI More Human in Chess -- Merging Neural Networks with Traditional Evaluations in Crazyhouse -- Stockfish or Leela Chess Zero? A Comparison Against Endgame Tablebases -- Solving Games -- Solving NoGo on Small Rectangular Boards -- Optimal Play of the Great Rolled Ones Game -- Board Games and Card Games -- MCTS with Dynamic Depth Minimax -- Can We Infer Move Sequences in Go from Stone Arrangements? -- Quantifying Feature Importance of Games and Strategies via Shapley Values -- Player Investigation -- The Impact of Wind Simulation on Perceived Realism of Players -- Hades Again and Again: A Study on Frustration Tolerance, Physiology and Player Experience -- Math, Games, and Puzzles -- Analysis of a Collatz Game and Other Variants of the 3n+1 Problem -- Implicit QBF Encodings for Positional Games -- The Mathematical Game -- SlitherlinkArt.
520 _aThis book constitutes the refereed post proceedings of the 18th International Conference on Advances in Computer Games, ACG 2023, held online, during November 28-30, 2023. The 14 full papers included in this book were carefully reviewed and selected from 29 submissions. They were organized in topical sections as follows: Chess and its Variants, Solving Games, Board Games, Card Games, Player Investigation, Math, Games, and Puzzles.
650 0 _aComputer science.
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650 0 _aUser interfaces (Computer systems).
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650 0 _aHuman-computer interaction.
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650 0 _aArtificial intelligence.
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650 0 _aComputer vision.
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650 0 _aComputer science
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650 1 4 _aTheory of Computation.
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650 2 4 _aUser Interfaces and Human Computer Interaction.
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650 2 4 _aArtificial Intelligence.
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650 2 4 _aComputer Vision.
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650 2 4 _aMathematics of Computing.
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700 1 _aHartisch, Michael.
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700 1 _aHsueh, Chu-Hsuan.
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700 1 _aSchaeffer, Jonathan.
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776 0 8 _iPrinted edition:
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830 0 _aLecture Notes in Computer Science,
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