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_aLearning Technology for Education Challenges _h[electronic resource] : _b12th International Workshop, LTEC 2024, Kaohsiung, Taiwan, July 29 - August 1, 2024, Proceedings / _cedited by Lorna Uden, Dario Liberona. |
250 | _a1st ed. 2024. | ||
264 | 1 |
_aCham : _bSpringer Nature Switzerland : _bImprint: Springer, _c2024. |
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_aXII, 378 p. 92 illus., 46 illus. in color. _bonline resource. |
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_aCommunications in Computer and Information Science, _x1865-0937 ; _v2082 |
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505 | 0 | _a -- SERIOUS GAMES AND VIRTUAL LEARNING ENVIRONMENTS. -- The Effects of Gamification on Learning Outcomes in a Web programming course. -- The Educational Usage of Virtual Reality Goggles. -- Creating the Course "Philosophy of Life" for Online Teaching. -- Bibliometric Analysis of Scientific Studies on the Use of Educational Digital Games in Mathematics Education. -- LEARNING PRACTICES AND METHODOLOGIES. -- Knowledge management model to support the virtual education. -- Sport action evaluation based on human pose estimation. -- Foreign Language Learners' Speaking, Listening Abilities. -- Investigating the Impact of Agile Scrum Processes on Student Engineers' 21st Century (4Cs) Skills. -- Exploring the Dynamics of Cultural Influence on Distance Learning Technology Acceptance: Evidence from the MENA Region. -- LEARNING TECHNOLOGIES. -- Shadow Puppet Chatbot: Preserving Cultural Tourism. -- Leveraging Existing Online Platforms to Build Self-Improving. -- A Middleware for Educational Ecosystems - Rights and Access-control Management by Design. -- Revolutionizing Technical Education in Ethiopia: A Case Study on TVTI's Open Source eLearning Initiative (Pending). -- LEARNING PROCESSES AND CULTURE. -- Mining of Self-Regulated Learning Process Model in Online. -- Compassion Fatigue among Pre-Service Teachers during Online. -- Students' Perception on The Perceived of Knowledge of The Cyber threats analysis. -- Remodeling Learning Culture in the Work place : Analysis of eight learning circles. -- E-LEARNING AND PERFORMANCE. -- Test of Competencies (TECO) in the bachelor's degree course in Occupational Therapy at the "Sapienza" University of Rome: cross sectional study internal consistency and discriminant validity. -- The Effect of Online Instructors' Immediacy and Presence. -- Teacher Fatigue, Social-Emotional Learning, Online Teaching. -- Neuroscience Education Approach Through Online Learning. -- Empowering Future Leaders: A Dynamic Task-Based E-Learning. | |
520 | _aThis book constitutes the refereed proceedings of the 12th International Conference on Learning Technology for Education Challenges, LTEC 2024, held in Kaohsiung, Taiwan, during July 29-August 1, 2024. The 26 full papers included in this book were carefully reviewed and selected from 51 submissions. They were organized in topical sections as follows: serious games and virtual learning environments; learning practices and methodologies; learning technologies; learning processes and culture; e-learning and performance, and artificial intelligence and learning. | ||
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_aComputer Application in Social and Behavioral Sciences. _931815 |
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_aUden, Lorna. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9102046 |
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_aLiberona, Dario. _eeditor. _0(orcid) _10000-0003-3235-6688 _4edt _4http://id.loc.gov/vocabulary/relators/edt _9102048 |
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