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245 1 0 _aGenerative Intelligence and Intelligent Tutoring Systems
_h[electronic resource] :
_b20th International Conference, ITS 2024, Thessaloniki, Greece, June 10-13, 2024, Proceedings, Part II /
_cedited by Angelo Sifaleras, Fuhua Lin.
250 _a1st ed. 2024.
264 1 _aCham :
_bSpringer Nature Switzerland :
_bImprint: Springer,
_c2024.
300 _aXXVIII, 317 p. 95 illus., 78 illus. in color.
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490 1 _aLecture Notes in Computer Science,
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505 0 _a -- Generative Intelligence and Healthcare Informatics. -- Elevating Medical Efficiency and Personalized Care through the Integration of Artificial Intelligence and Distributed Web Systems. -- Human Interaction, Games and Virtual Reality. -- Cognitive Engagement Detection of Online Learners Using GloVe Embedding and Hybrid LSTM. -- Assessing Cognitive Workload of Aircraft Pilots through Face Temperature. -- Profiles of Performance: Game-Based Assessment of Reading Comprehension Skill. -- Towards Neuro-Enhanced Education: A Systematic Review of BCI-Assisted Development for Non-academic Skills and Abilities. -- From Novice to Expert: Unraveling the Impact of Experience on Cognitive Load and Physiological Responses in Aviation Pilots. -- Kahoot! as a Tool to Maintain Students' Attention and Increase Retention Rates: An Experience Report with Computer Science Students. -- Adoption of digital games as pedagogical aids for teachers and pupils in primary schools to overcome learning problems in arithmetic. -- Educational games for Computational Thinking: Evaluation of the Scaffolded aMazeD game. -- Neural Networks and Data Mining. -- MonaCoBERT: Monotonic Attention based ConvBERT for Knowledge Tracing. -- Detection of Pre-Error States in Aircraft Pilots Through Machine Learning. -- Mining Discriminative Sequential Patterns of Self-Regulated Learners. -- Analysis of machine learning models for academic performance prediction. -- Simplifying Decision Tree Classification through the AutoDTrees Web Application and Service. -- LBKT: A LSTM BERT-based Knowledge Tracing Model for Long-Sequence Data. -- Educational Support for Automated Classification of UML Diagrams using Machine Learning. -- Model Decomposition of Robustness Diagram with Loop and Time Controls to Petri Net with Considerations on Resets. -- Well-handledness in Robustness Diagram with Loop and Time Controls. -- Generative Intelligence and Metaverse. -- Enhancing Reinforcement Learning Finetuned Text-to-Image Generative Model using Reward Ensemble. -- Multi-scale Intervention Planning based on Generative Design. -- Security, Privacy and Ethics in Generative Intelligence. -- Exploring Inclusivity in AI Education: Perceptions and Pathways for Diverse Learners. -- Generative Intelligence for Applied Natural Language Processing. -- A Rule-based Chatbot offering Personalized Guidance in Computer Programming Education. -- Deploying ChatGPT for automated tagging of Greek dialogue data of university students. -- Paraphrase Generation and Identification at Paragraph-Level. -- Educational Knowledge Graph Creation and Augmentation via LLMs. -- Semi-Automatic Construction of Bidirectional Dialogue Dataset for Dialogue-based Reading Comprehension Tutoring System using Generative AI.
520 _aThis book constitutes the refereed proceedings of the 20th International Conference on Generative Intelligence and Intelligent Tutoring Systems, ITS 2024, held in Thessaloniki, Greece, during June 10-13, 2024. The 35 full papers and 28 short papers included in this book were carefully reviewed and selected from 88 submissions. This book also contains 2 invited talks. They were organized in topical sections as follows: Generative Intelligence and Tutoring Systems; Generative Intelligence and Healthcare Informatics; Human Interaction, Games and Virtual Reality; Neural Networks and Data Mining; Generative Intelligence and Metaverse; Security, Privacy and Ethics in Generative Intelligence; and Generative Intelligence for Applied Natural Language Processing.
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