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_aArtificial Intelligence in Music, Sound, Art and Design _h[electronic resource] : _b9th International Conference, EvoMUSART 2020, Held as Part of EvoStar 2020, Seville, Spain, April 15-17, 2020, Proceedings / _cedited by Juan Romero, Anikó Ekárt, Tiago Martins, João Correia. |
250 | _a1st ed. 2020. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2020. |
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300 |
_aXII, 227 p. 114 illus., 86 illus. in color. _bonline resource. |
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336 |
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490 | 1 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v12103 |
|
505 | 0 | _aA deep learning neural network for classifying good and bad photos -- Adapting and Enhancing Evolutionary Art for Casual Creation -- Comparing Fuzzy Rule Based Approaches for Music Genre Classification -- Quantum Zentanglement: Combining Picbreeder and Wave Function Collapse to Create Zentangles -- Emerging Technology System Evolution -- Fusion of Hilbert-Huang Transform and Deep Convolutional Neural Network for Predominant Musical Instruments Recognition -- Genetic Reverb: Synthesizing Artificial Reverberant Fields Via Genetic Algorithms -- Portraits of No One: An Interactive Installation -- Understanding Aesthetic Evaluation with Deep Learning -- An Aesthetic-Based Fitness Measure and a Framework for Guidance of Evolutionary Design in Architecture -- Objective Evaluation of Tonal Fitness for Chord Progressions -- Coevolving Artistic Images Using OMNIREP -- Sound Cells in Genetic Improvisation: An Evolutionary Model for Improvised Music -- Controlling Self-Organization in Generative Creative Systems -- Emulation Games. See and Be Seen, a Subjective Approach to Analog Computational Neuroscience. | |
520 | _aThis book constitutes the refereed proceedings of the 9th European Conference on Artificial Intelligence in Music, Sound, Art and Design, EvoMUSART 2020, held as part of Evo*2020, in Seville, Spain, in April 2020, co-located with the Evo*2020 events EuroGP, EvoCOP and EvoApplications. The 15 revised full papers presented were carefully reviewed and selected from 31 submissions. The papers cover a wide spectrum of topics and application areas, including generative approaches to music and visual art, deep learning, and architecture. | ||
650 | 0 |
_aComputer science. _99832 |
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650 | 0 |
_aComputer networks . _931572 |
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650 | 0 |
_aCompilers (Computer programs). _93350 |
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650 | 0 |
_aImage processing _xDigital techniques. _94145 |
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650 | 0 |
_aComputer vision. _9108525 |
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650 | 0 |
_aSignal processing. _94052 |
|
650 | 1 | 4 |
_aTheory of Computation. _9108526 |
650 | 2 | 4 |
_aComputer Communication Networks. _9108527 |
650 | 2 | 4 |
_aCompilers and Interpreters. _931853 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _931569 |
650 | 2 | 4 |
_aSignal, Speech and Image Processing. _931566 |
700 | 1 |
_aRomero, Juan. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9108528 |
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700 | 1 |
_aEkárt, Anikó. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9108529 |
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700 | 1 |
_aMartins, Tiago. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9108530 |
|
700 | 1 |
_aCorreia, João. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9108531 |
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710 | 2 |
_aSpringerLink (Online service) _9108532 |
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_iPrinted edition: _z9783030438586 |
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_iPrinted edition: _z9783030438609 |
830 | 0 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v12103 _9108533 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-030-43859-3 |
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