000 | 03565nam a22006615i 4500 | ||
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001 | 978-3-031-05637-6 | ||
003 | DE-He213 | ||
005 | 20240730174502.0 | ||
007 | cr nn 008mamaa | ||
008 | 220519s2022 sz | s |||| 0|eng d | ||
020 |
_a9783031056376 _9978-3-031-05637-6 |
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024 | 7 |
_a10.1007/978-3-031-05637-6 _2doi |
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050 | 4 | _aQA76.9.U83 | |
050 | 4 | _aQA76.9.H85 | |
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_a005.437 _223 |
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245 | 1 | 0 |
_aHCI in Games _h[electronic resource] : _b4th International Conference, HCI-Games 2022, Held as Part of the 24th HCI International Conference, HCII 2022, Virtual Event, June 26-July 1, 2022, Proceedings / _cedited by Xiaowen Fang. |
250 | _a1st ed. 2022. | ||
264 | 1 |
_aCham : _bSpringer International Publishing : _bImprint: Springer, _c2022. |
|
300 |
_aXXIII, 666 p. 290 illus., 243 illus. in color. _bonline resource. |
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336 |
_atext _btxt _2rdacontent |
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337 |
_acomputer _bc _2rdamedia |
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338 |
_aonline resource _bcr _2rdacarrier |
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347 |
_atext file _bPDF _2rda |
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490 | 1 |
_aLecture Notes in Computer Science, _x1611-3349 ; _v13334 |
|
505 | 0 | _aGameplay and Game Mechanics Design -- User Experience in Games and Gamified Interactions -- Player Behavior and Games Impact -- Games in Education and Learning -- Serious Games -- Augmented and Virtual Reality Games. | |
520 | _aThis book constitutes the refereed proceedings of the 4th International Conference on HCI in Games, HCI in Games 2022, held as part of the 23rd International Conference, HCI International 2022, which was held virtually in June/July 2022. The total of 1271 papers and 275 posters included in the HCII 2022 proceedings was carefully reviewed and selected from 5487 submissions. The HCI in Games 2022 proceedings intends to help, promote and encourage research in this field by providing a forum for interaction and exchanges among researchers, academics, and practitioners in the fields of HCI and games. The Conference addresses HCI principles, methods and tools for better games. | ||
650 | 0 |
_aUser interfaces (Computer systems). _911681 |
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650 | 0 |
_aHuman-computer interaction. _96196 |
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650 | 0 |
_aEducation _xData processing. _982607 |
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650 | 0 |
_aComputer networks . _931572 |
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650 | 0 |
_aSocial sciences _xData processing. _983360 |
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650 | 0 |
_aImage processing _xDigital techniques. _94145 |
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650 | 0 |
_aComputer vision. _9112697 |
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650 | 0 |
_aApplication software. _9112698 |
|
650 | 1 | 4 |
_aUser Interfaces and Human Computer Interaction. _931632 |
650 | 2 | 4 |
_aComputers and Education. _941129 |
650 | 2 | 4 |
_aComputer Communication Networks. _9112699 |
650 | 2 | 4 |
_aComputer Application in Social and Behavioral Sciences. _931815 |
650 | 2 | 4 |
_aComputer Imaging, Vision, Pattern Recognition and Graphics. _931569 |
650 | 2 | 4 |
_aComputer and Information Systems Applications. _9112700 |
700 | 1 |
_aFang, Xiaowen. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9112701 |
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710 | 2 |
_aSpringerLink (Online service) _9112702 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783031056369 |
776 | 0 | 8 |
_iPrinted edition: _z9783031056383 |
830 | 0 |
_aLecture Notes in Computer Science, _x1611-3349 ; _v13334 _923263 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-031-05637-6 |
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