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001 978-3-642-25090-3
003 DE-He213
005 20240730191337.0
007 cr nn 008mamaa
008 111107s2011 gw | s |||| 0|eng d
020 _a9783642250903
_9978-3-642-25090-3
024 7 _a10.1007/978-3-642-25090-3
_2doi
050 4 _aTA1501-1820
050 4 _aTA1634
072 7 _aUYT
_2bicssc
072 7 _aCOM016000
_2bisacsh
072 7 _aUYT
_2thema
082 0 4 _a006
_223
245 1 0 _aMotion in Games
_h[electronic resource] :
_b4th International Conference, MIG 2011, Edinburgh, United Kingdom, November 13-15, 2011, Proceedings /
_cedited by Jan Allbeck, Petros Faloutsos.
250 _a1st ed. 2011.
264 1 _aBerlin, Heidelberg :
_bSpringer Berlin Heidelberg :
_bImprint: Springer,
_c2011.
300 _aXII, 460 p. 202 illus., 174 illus. in color.
_bonline resource.
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
347 _atext file
_bPDF
_2rda
490 1 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics,
_x3004-9954 ;
_v7060
520 _aThis book constitutes the proceedings of the 4th International Workshop on Motion in Games, held in Edinburgh, UK, in November 2011. The 30 revised full papers presented together with 8 revised poster papers in this volume were carefully reviewed and selected from numerous submissions. The papers are organized in topical sections on character animation, motion synthesis, physically-based character motion, behavior animation, animation systems, crowd simulation, as well as path planning and navigation.
650 0 _aImage processing
_xDigital techniques.
_94145
650 0 _aComputer vision.
_9145871
650 0 _aApplication software.
_9145872
650 0 _aArtificial intelligence.
_93407
650 0 _aUser interfaces (Computer systems).
_911681
650 0 _aHuman-computer interaction.
_96196
650 0 _aComputer simulation.
_95106
650 0 _aAlgorithms.
_93390
650 1 4 _aComputer Imaging, Vision, Pattern Recognition and Graphics.
_931569
650 2 4 _aComputer and Information Systems Applications.
_9145873
650 2 4 _aArtificial Intelligence.
_93407
650 2 4 _aUser Interfaces and Human Computer Interaction.
_931632
650 2 4 _aComputer Modelling.
_9145874
650 2 4 _aAlgorithms.
_93390
700 1 _aAllbeck, Jan.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9145875
700 1 _aFaloutsos, Petros.
_eeditor.
_4edt
_4http://id.loc.gov/vocabulary/relators/edt
_9145876
710 2 _aSpringerLink (Online service)
_9145877
773 0 _tSpringer Nature eBook
776 0 8 _iPrinted edition:
_z9783642250897
776 0 8 _iPrinted edition:
_z9783642250910
830 0 _aImage Processing, Computer Vision, Pattern Recognition, and Graphics,
_x3004-9954 ;
_v7060
_9145878
856 4 0 _uhttps://doi.org/10.1007/978-3-642-25090-3
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