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_a10.1007/978-3-540-75538-8 _2doi |
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_aComputers and Games _h[electronic resource] : _b5th International Conference, CG 2006, Turin, Italy, May 29-31, 2006, Revised Papers / _cedited by H. Jaap van den Herik, Paolo Ciancarini, H. (Jeroen) H.L. Donkers. |
250 | _a1st ed. 2007. | ||
264 | 1 |
_aBerlin, Heidelberg : _bSpringer Berlin Heidelberg : _bImprint: Springer, _c2007. |
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300 |
_aXII, 283 p. _bonline resource. |
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336 |
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490 | 1 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v4630 |
|
505 | 0 | _aComputer Analysis of Chess Champions -- Automated Chess Tutor -- A New Heuristic Search Algorithm for Capturing Problems in Go -- An Open Boundary Safety-of-Territory Solver for the Game of Go -- Monte-Carlo Proof-Number Search for Computer Go -- Virtual Global Search: Application to 9×9 Go -- Efficient Selectivity and Backup Operators in Monte-Carlo Tree Search -- Combinatorics of Go -- Abstracting Knowledge from Annotated Chinese-Chess Game Records -- Automatic Strategy Verification for Hex -- Feature Construction for Reinforcement Learning in Hearts -- A Skat Player Based on Monte-Carlo Simulation -- A Retrograde Approximation Algorithm for One-Player Can't Stop -- Improving Depth-First PN-Search: 1?+?? Trick -- Search Versus Knowledge Revisited Again -- Counting the Number of Three-Player Partizan Cold Games -- LUMINES Strategies -- Computing Proper Equilibria of Zero-Sum Games -- Comparative Study of Approximate Strategies for Playing Sum Games Based on Subgame Types -- On the Symbolic Computation of the Hardest Configurations of the RUSH HOUR Game -- Cheat-Proof Serverless Network Games -- Monte-Carlo Methods in Pool Strategy Game Trees -- Optimization of a Billiard Player - Tactical Play -- Gender and Cultural Differences (If Any!): South African School Children and Computer Games. | |
650 | 0 |
_aComputer science. _99832 |
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650 | 0 |
_aComputer science _xMathematics. _93866 |
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650 | 0 |
_aDiscrete mathematics. _912873 |
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650 | 0 |
_aNumerical analysis. _94603 |
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650 | 0 |
_aMathematical statistics. _99597 |
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650 | 0 |
_aArtificial intelligence. _93407 |
|
650 | 0 |
_aAlgorithms. _93390 |
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650 | 1 | 4 |
_aComputer Science. _99832 |
650 | 2 | 4 |
_aDiscrete Mathematics in Computer Science. _931837 |
650 | 2 | 4 |
_aNumerical Analysis. _94603 |
650 | 2 | 4 |
_aProbability and Statistics in Computer Science. _931857 |
650 | 2 | 4 |
_aArtificial Intelligence. _93407 |
650 | 2 | 4 |
_aAlgorithms. _93390 |
700 | 1 |
_aHerik, H. Jaap van den. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9173244 |
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700 | 1 |
_aCiancarini, Paolo. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9173245 |
|
700 | 1 |
_aDonkers, H. (Jeroen) H.L. _eeditor. _4edt _4http://id.loc.gov/vocabulary/relators/edt _9173246 |
|
710 | 2 |
_aSpringerLink (Online service) _9173247 |
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773 | 0 | _tSpringer Nature eBook | |
776 | 0 | 8 |
_iPrinted edition: _z9783540755371 |
776 | 0 | 8 |
_iPrinted edition: _z9783540844815 |
830 | 0 |
_aTheoretical Computer Science and General Issues, _x2512-2029 ; _v4630 _9173248 |
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856 | 4 | 0 | _uhttps://doi.org/10.1007/978-3-540-75538-8 |
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